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Old 10-30-10, 07:57 AM   #1
Armistead
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Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
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Default Help with sounds...

Under speech there are seperate numbered folders. Can someone explain how these work in relation one to the other. I noticed many aren't used, guess they never got to them. I would prefer to use some not used.

Seems many of the messages are set in the command.cfg files under messages and effects. Anyone care to take time to explain this. I saw a "Depth charges in the water" and others. I take it this binds the sounds to a game action, but I don't get most of these. Is there a way here to activate sounds not used.

Is there a max limit to your sound string related to the OOG files. Guess same applies to the wav files..

Stuck sounds, I pulled one from Pouls I like, but I notice some tend to get stuck if you use high TC...any advice here. So far it's just been this one from Pouls, Creak, probably a long file, not sure why it sticks, may go away, may not.

Anyway to place seperate wav files under the same path without connecting them...
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