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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Admiral
![]() Join Date: Jul 2009
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Ugh, my head hurts now. Sniff, sniff: Do you smell something burning? ![]()
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#17 | |
Seasoned Skipper
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#18 |
Rear Admiral
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I do that all the time, just have to do it from far distances and only dive when your worried about a visual.
Right now I've found a huge convoy. I have cam and contacts off, no surface radar. I tracked as best I could with limited sonar until warship was spotted, few seconds later he was shooting, so I dived. Trying to track a convoy with the useless sonar is hard. I have several escorts around and hear pinging. This is the failure of the game, I have no idea what direction the pinging is coming from. Asking your sonarman for nearest warship is almost a joke, so I have no clue what's going on up there. They haven't found me yet, but soon will. All I can try to do is keep the convoy at a rough 90 track so I will have a chance to come up and shoot, hard to do. In reality you sonarman could give you speed, rough distance and course, not in game. Hard to figure a course of a large zigging convoy. Waters are calm, 200ft deep...I'll be lucky to live through this. I think a great mod would be only sonar lines show with contact off, so you would have the info a real sonarman would have. |
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#19 |
Admiral
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That's the way RFB plays. No contact squares. Unless, of course, you have visual or on radar. Oh yeah, and if you use the mod to add the sonar lines.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#20 |
Loader
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Location: West Point
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nice to see a simple sonar puzzle goes so far and have learned another useful attack tactics
thanx skippers ![]() |
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#21 | |
Eternal Patrol
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#22 | |
Rear Admiral
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I'm not sure what Steve is saying. I would assume there's a difference between the sound and direction. Sound comes from a direction, but the sound covers a 360 pattern of degree's, you happening to hear it doesn't mean it's coming just to your direction, someone else could hear it from a different direction, but I assume Steve is saying it's directional when you're the one picking it up and I agree. That's what I hate in game, we just hear the ping, but have no idea of direction it's coming from. I'm sure inside the sub the ping sound may be rather omni sounding, but the sonarman could easily figure direction. If a bear farts in the forest and no one hears it did it actually make a sound..... |
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#23 |
Loader
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nice illustration, sailor steve
could you explain the three different sonar for us? i am curious about it |
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#24 |
Rear Admiral
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That's not 3 different sonars, it illustrates the Type 147 sonar, used mostly by the Brits, US had some. It added a
horizontal search, a deadly sonar used for it's time. Used mainly for placing hedgehog patterns. Allied ships carry this in game http://jproc.ca/sari/asd_et2.html If you want to understand how sonar works in game you need to read this, Duc the maker of TMO explains how sonar works with TMO http://www.ducimus.net/sh415/ai.htm |
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#25 |
Admiral
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OK, I wasn't sure, and was therefore assuming that the sonar emitter was not directional during WWII. I knew it was on the newer subs. Thanks for pointing that out, and for the manner in which you did.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#26 |
Pacific Thunder
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For 'realism' I ping a friendly DD as I approach a port to refuel or end my patrol. At the sonar station I usually get a return ping from them and it is a different pitch.... they pinged me back with a different pitched ping - (say that 3 times fast) I should be able to hear this ping from anywhere inside the boat but I don't.
I call this procedure, "exchanging recognition signals" even though it isn't. Friendly DD's don't seem to care what I do as long as I don't shoot, with the exception of going 'All Back Full' if we are on a collision course and I have the right of way. The Jap pings should be different when bouncing off my hull but I haven't noticed that. I agree, SHCE did do a better job with pings that hit my boat. Happy Hunting! Art
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." |
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#27 |
Rear Admiral
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They're not pinging you back, you're getting a return ping because your have hit a target, more of a bong. If you were to hear them, it would be an actual ping, not a bong....
![]() This is how you get distance to a target, when you hear the return sound, send to TDC, the math is done and you have a fairly accurate range. Last edited by Armistead; 10-28-10 at 08:02 AM. |
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#28 |
Loader
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so, capt aanker, you think the sonar feature in SHCE is somewhat more realistic, right?
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#29 | |
Pacific Thunder
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For example in "Hunt for Red October" that single range ping 'ponged' the whole boat like SHCE only deeper in pitch..... I'm surprised that ping didn't break a light bulb - (I'm kidding) Maybe a real sub guy will chime in here with facts. Someone up there burst by bubble but I'm going to continue to "exchange recognition signals" because they did in real life as they approached a friendly.... and I can't do it on deep frequency so I do a sonar ping. Happy Hunting! Art
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." |
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#30 |
Rear Admiral
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Wasn't trying to bust your bubble, keep on, just not in the game. If they were going to respond to your ping, you would get a sonar ping, your just getting your return hit. However, anything for immersion is OK with me.
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