SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-24-10, 02:27 PM   #1
Hans Uberman
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Remember we're talking about the game, and how it does things, not necessarily real life physics, or how it should be.

In-game during a storm, you go slower while producing the same amount of energy (e.g. - one third power), but underwater you go the same speed as always. I think the game simply considers underwater to be far more calm, and doesn't alter the speed in any way. As far as the game is concerned, on the surface, rough waters slow you down, underwater there is no effect simulated from currents, waves, or other phenomenon.

Also, while waves are generally moving up and down, they do indeed forward to a degree. Boats not only go partially through waves, but expend energy traveling up them.

Last edited by Hans Uberman; 10-24-10 at 03:07 PM.
  Reply With Quote
Old 10-24-10, 06:58 PM   #2
Freiwillige
The Old Man
 
Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
Default

Not to mention the loss of propulsion when your props are out of the water.

Still except in the most severe weather the U-boots (Excluding XXI) are more efficient on the surface.

If you use your battery's up just keep in mind that fuel is burnt and efficiency is lost while one motor is used to charge them.
Freiwillige is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:02 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.