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#1 | |
A-ganger
![]() Join Date: May 2010
Location: 52° 31' N, 13° 24' E
Posts: 76
Downloads: 75
Uploads: 0
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#2 | |
Black Magic
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#3 |
Black Magic
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v0.0.5 released. See post #1 for details
![]() Debris problem should be fixed now. Secondary explosions are more exciting now also ![]() |
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#4 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Many thanks for this
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What we do in life echoes in Eternity |
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#5 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Your support is perfect. Thank you TDW!
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U-552 Tiger IDF |
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#6 |
A-ganger
![]() Join Date: May 2010
Location: 52° 31' N, 13° 24' E
Posts: 76
Downloads: 75
Uploads: 0
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Incredible fast update service, DarkWraith...
![]() Well, the debris don't jump back sky-high any longer when they hit the water. But they are often spinning and tumbling at high speed while they seem to hover a metre or so above the water. Explosions are nice, splash effect looks realistic, too. But watching the hovering debris... for me, it breaks the bubble. The movements of the particles simply don't look right. Would enjoy it more if the swimming debris effect would be deleted without substitution, just my 2 cents. Anyway, thank you very much for all your incredible mods and every effort contributing to a more realistic impression. ![]() |
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#7 | |
Black Magic
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#8 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,688
Downloads: 171
Uploads: 0
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![]() Thanks TDW!! ![]()
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Sub captains go down with their ship! |
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