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Old 10-20-10, 03:27 PM   #1
Cerberus62
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Originally Posted by TheDarkWraith View Post
does this problem appear to happen when in heavy seas? Does it appear in calm seas?
In both situations the sea has been rather calm. The debris parts bounced like rubber balls as soon as they hit the surface and didn't came to a rest. So these parts were not floating. I didn't try to find out if this happens in heavy seas, too. Didn't imagine that there could be a difference.
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Old 10-20-10, 03:32 PM   #2
TheDarkWraith
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Originally Posted by Cerberus62 View Post
In both situations the sea has been rather calm. The debris parts bounced like rubber balls as soon as they hit the surface and didn't came to a rest. So these parts were not floating. I didn't try to find out if this happens in heavy seas, too. Didn't imagine that there could be a difference.
thanks for the feedback. Looks like I've come up with a solution to the problem. Currently testing it now
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Old 10-21-10, 01:43 AM   #3
TheDarkWraith
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v0.0.5 released. See post #1 for details

Debris problem should be fixed now. Secondary explosions are more exciting now also
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Old 10-21-10, 01:57 AM   #4
tonschk
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Many thanks for this TheDarkWraith
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Old 10-21-10, 10:08 AM   #5
Sepp von Ch.
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Originally Posted by TheDarkWraith View Post
v0.0.5 released. ...Debris problem should be fixed now.
Your support is perfect. Thank you TDW!
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Old 10-21-10, 04:17 PM   #6
Cerberus62
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Incredible fast update service, DarkWraith...

Well, the debris don't jump back sky-high any longer when they hit the water. But they are often spinning and tumbling at high speed while they seem to hover a metre or so above the water. Explosions are nice, splash effect looks realistic, too. But watching the hovering debris... for me, it breaks the bubble. The movements of the particles simply don't look right. Would enjoy it more if the swimming debris effect would be deleted without substitution, just my 2 cents.

Anyway, thank you very much for all your incredible mods and every effort contributing to a more realistic impression.
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Old 10-21-10, 04:50 PM   #7
TheDarkWraith
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Originally Posted by Cerberus62 View Post
Incredible fast update service, DarkWraith...

Well, the debris don't jump back sky-high any longer when they hit the water. But they are often spinning and tumbling at high speed while they seem to hover a metre or so above the water. Explosions are nice, splash effect looks realistic, too. But watching the hovering debris... for me, it breaks the bubble. The movements of the particles simply don't look right. Would enjoy it more if the swimming debris effect would be deleted without substitution, just my 2 cents.

Anyway, thank you very much for all your incredible mods and every effort contributing to a more realistic impression.
there's more than one way to skin a cat so I have more tricks up my sleeve.....give me some time to try something different
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Old 10-22-10, 05:01 AM   #8
Reece
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Originally Posted by TheDarkWraith View Post
v0.0.5 released. See post #1 for details

Debris problem should be fixed now. Secondary explosions are more exciting now also
That's what I've been waiting for!!
Thanks TDW!!
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