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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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I'm giving serious thought to removing this mod. Why? Well apart from a few sound effects etc it seems to make one big change that i do not like and that is ship plotting.
Not once have i seen any ships plotted on my map since installing the mod despite telling the game to plot ships on my map as reccommended. I've cruised around on patrol for 20+ days and not seen a single ship, not had a single report. Before hand, i could be cruising along and then get a red square on the map that would denote roughly where a lone ship was in a grid zone with a tail denoting its course. With RUB i get none of that and so I can't find anything....can't find anything you can't sink anything....cant sink anything, the game is just plain sailing and kinda boring to be honest. Haven't removed it yet, i'm still thinking about it. |
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#2 |
Lucky Jack
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I´m using RuB 1.44 (or what was it!?) and I see the enemy ships on my map and from time to time I see a ship that is reported by BdU.
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#3 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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well i don't.
![]() I don't recieve any plots or anything, which means I can't find anything and hence I can't sink anything, and If i can't sink anything I can't get my Knights Cross ![]() I'm sure there's something wrong, but i don't know where or how to fix it. I've done two complete re-installs for the game and still i don't get any ships plotted on the map. So for me, the game plays like sailing your U boat in a non-existant battle of the atlantic ![]() ![]() |
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#4 |
Sparky
![]() Join Date: Aug 2005
Location: FRANCE - Grenoble
Posts: 152
Downloads: 0
Uploads: 0
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Have you install rub from a 1.4 clean games ??
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#5 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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yes. I've twice uninstalled the game completely, then reinstalled it twice, patched it, then installed RUB, then installed the RUB patch.
i just don't get any ships plotted on the maps. are there any screenshots of what a ship plotted on the map should look like for RUB? |
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#6 |
Swabbie
![]() Join Date: Oct 2005
Location: Sweden
Posts: 11
Downloads: 0
Uploads: 0
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Maybe a stupid a question but do you have the "No Map Contact Update" unchecked? It is easy to think it should be checked instead of unchecked.
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#7 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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yes i do have it unchecked, as is reccommended in the readme file.
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#8 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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If you're using the RUb 'patch' you're not using the latest version. The latest version is available here http://www.beerymod.com/RUb1.44.7z. The one change that's made in the last version is an adjustment to the map plotting to give more visible contacts
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#9 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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ahhh, right. I'm still using RUB 1.43.
maybe this is the fix i'm looking for.....i hope so ![]() |
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#10 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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Do you have to disable RUB 1.43 or can you just overwrite everything with RUB 1.44?
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#11 |
Lucky Jack
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Play it safe and disable 1.43 first.
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#12 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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![]() Quote:
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#13 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Well the mod is "Real"Uboat, meaning its not easy finding ships. But you will find them, just come back from 3rd patrol as i always start a new career when im trying out RUB mod (I still haven't done a whole campaign yet and i brought this game when it came out!
![]() ![]() Only one fault i am getting with the RUB mode everytime i go out of the game my computer restarts then goes into a scan on startup the scan finds this error: Recovering Nonvalid long folder entry from C:\program files\ubisoft\silent hunter 3, DataMenu GUI REC MANUAL. So im presumeing its talking about the Ship Manual? Anyways the scan does it thing , then i go back into windows and can still play RUB mod without any CTD etc., but i get that restart problem error everytime i go out of the game. I have Visual Studio.Net installed i need this for work and it has tools such as debug running. Maybe this problem doesn't like the RUB mod and tries to correct it. Still i can play the game so thats the main thing. |
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#14 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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![]() Quote:
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#15 | |
Weps
![]() Join Date: Dec 2004
Location: periscope depth
Posts: 354
Downloads: 5
Uploads: 0
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So far as map contacts I have not had any major problems other than poor intercept tactics or plots on my part.... got to look a bit more expanded view of the map sometimes but the cons are there... g/l ![]() |
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