SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-09-05, 11:32 PM   #11
Duke of Earl
Medic
 
Join Date: Feb 2003
Location: 20 Meter von einer Wasserbombe
Posts: 169
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Rubini
Here is the link for the AI Uboats with reflections.
This is for the guys who are making beta tests. This also fix a mistake, I forgot to put the correct '.cfg' file for AIuboats to be able to have various loadouts (Basic (no crew), Uflak and Crew on deck). If you don't download the Sergei's mod which fix the reflections for the players uboat just do it now and install first. The readme are inside.



Rubini.
@Rubini... couldn't wait for public 1.46, so, I put the AI Boat Reflections mod into my HT 1.45c... on top of Serg's Reflection mod...

This might screw up the Museum (because of the new Type IX), but your mod seems to work ok in my Campaign game... only problem I saw was that...apparently... there is no reflection for the AI IIB Hull... but, the AI IIB Tower reflection works great...

Cordialement, Duke of Earl
__________________
U-627.... das \'Wabo-Magnet\'
Duke of Earl is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.