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Old 10-01-10, 04:16 PM   #33
Sammi79
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Join Date: Jan 2010
Location: Penzance
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Quote:
Originally Posted by Sailor Steve View Post
WW2 only.

Yes, larger guns had longer range, but were no more accurate. Even with the best fire control systems hitting a moving target at long range involved a lot of luck. It looks to me like you're doing a great job.
You are very kind, Mr Sailor Steve. My efforts are based completely on the backs of others, firstly Ubisoft Romania who created the original piece of software, and left it open to modifying, and equally Skwasjer who released the S3D editor, which allows the organised and intuitive editing of the game files, and all the REAL modders who are a part of subsim, who have to my mind turned SH4 from a fantastic and yet bugged and limited game into the most in depth, realistic, best looking(my laptop won't run SH5) and enjoyable submarine simulation the world has ever seen.

Anywayz, next post should be a FRAPS video so you can see what I'm playing with. I find it funny - even in the stock game I would only ever use the deck gun to finish off unarmed crippled merchants or small fishing boats. Any ship that is armed in any way is more than a match for one 3-5inch deckgun. It seems like such a small part of the game to be fussy about, but I guess it is important to me. Real navigation is the next thing I'd like to look at.
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