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Old 10-01-10, 08:26 AM   #1
KarlKoch
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Originally Posted by oscar19681 View Post
How is that bad over the fact that in sh-5 your crew can stay on watch indefinitly . I,de rather have sh-3 crew management and having crew to stand watch for a max of 4 hours then a crew addicted to amphetamines for the whole patrol.
Usually, the crew was on watch indefinitly. Just the faces changed. So, if changing the faces based on daytime can be done in SH5, it would be a better crew management system than the SH-series ever had. If then people can be killed and not return on next patrol, now that sounds like a well thought design.
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Old 10-01-10, 09:52 AM   #2
raymond6751
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Quote:
Originally Posted by KarlKoch View Post
Usually, the crew was on watch indefinitly. Just the faces changed. So, if changing the faces based on daytime can be done in SH5, it would be a better crew management system than the SH-series ever had. If then people can be killed and not return on next patrol, now that sounds like a well thought design.
I'm sure the modding community could make an outside program to change the facial features on existing crew, so they look different. It has been done, but the changes are permanent. We need a random change or time-based change.

I'd like to see those lazy bums in the bunks get up when we go to action stations, or at least disappear.

I don't want a return to SH3 micro-management, but I don't like the SH5 morale system either. Perhaps a melding of the two, like long-term fatigue on extended patrols that brings morale down.

I also hate when a crew member tells the captain "I can't do that" and the order was a standard thing!
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Old 10-02-10, 10:24 AM   #3
Stevepine
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Originally Posted by raymond6751 View Post
I'm sure the modding community could make an outside program to change the facial features on existing crew, so they look different. It has been done, but the changes are permanent. We need a random change or time-based change.

I'd like to see those lazy bums in the bunks get up when we go to action stations, or at least disappear.

I don't want a return to SH3 micro-management, but I don't like the SH5 morale system either. Perhaps a melding of the two, like long-term fatigue on extended patrols that brings morale down.

I also hate when a crew member tells the captain "I can't do that" and the order was a standard thing!
Yeah I agree completely. It MUST be possible. It would be a major , major improvement to be able to select replacement crew members with different faces and beards and hair and eye colour etc. Hard im sure. But worth it for SURE as well.
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Old 10-04-10, 12:04 PM   #4
oscar19681
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The thing is that every time someone comes around and wants a mod like this .
But nobody ever actually works on is so then again it is forgotten again.
I think at the moment its just to hard.
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Old 10-04-10, 05:30 PM   #5
THE_MASK
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I looked in the animations file and the dead animations are there . Scripting it in and that person not being available again after a patrol needs fixing .
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Old 10-04-10, 05:32 PM   #6
TheDarkWraith
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I've already scripted it in for dead crew in my UIs mod. Problem is the game never lets them die. They can get really really low in health but it will never take them to 0
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Old 10-04-10, 05:53 PM   #7
THE_MASK
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Actually a much better idea would be that the death animation would become a seriously wounded animation . I notice in CrewMembers that there is an efficiency reduction of 1 and a certain amount of hours to recover .
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