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#2 |
Bosun
![]() Join Date: Feb 2007
Location: Australia
Posts: 64
Downloads: 52
Uploads: 0
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I think the cause of the problem was a "double folder" error when extracting the mods.
I now have in my activated mods list: Generic Mod Enabler - v2.6.0.157 [C:\Program Files\Ubisoft\SilentHunterIII\MODS] Additional Record Covers BritishAsdicMkIFinal Capt. Teach's Color Icons Das Boot Clothes Das Realistic Food Dönitz Picture With Fly Elite U-boat Binoculars Floppy_Cap_Fix High RPM Improved Submarine surfacing Internal U-Boat Sound Effect Kiel Map Detail LifeBoats&Debris_v4 MightyFine Crew Mod 1.2.1 Stock faces MoraleMod No continuous 'Ship spotted' V1.2 for GWX3+Rubinis RocketFix OLC's Modified Searchlight Beams for GWX3 pascal_damage_screen pascal_map Pascal_Port_People RadioMessage - MorseCodeOnly Real Depth Charge sobers real smoke darker and a brown tint1.1 Spirit of machines TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships Torpedo damage Final ver2.0 TwistyPeriscopeThingyMod U-Boat Bases Map with New St Nazaire Undersea_Mod_Reworked Waterstream+Exhaust Combi V2.3 for GWX3 Rapt0r's Instruments V3.5 OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI However, I am still puzzled: * ANZACMICKS Weathered Type VII cannot be activated as "README.TXT" has already been altered by "Rapt0r's Instruments v3.5" mod. * FM New Interior v1.0 cannot be activated because of a number of conflicting OLC Gold MkII files * Rapt0r's Das Boot Interior cannot be activated because of "read me.text" on Rapt0r's Instruments mod and OLC Gold * Conning Tower open hatch 093food cannot be activated because of a similar conflict with these two mod files. Can someone explain the what the problem is and how it is overcome please? Thanks. ![]() |
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