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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Oct 2009
Location: SW Florida
Posts: 288
Downloads: 105
Uploads: 0
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Follow the links in this thread. Get the PDF first, it comes in handy! Then follow the links midway through the first post and there is a download button in the post it leads to.
http://www.subsim.com/radioroom//showthread.php?t=132330
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#2 |
Electrician's Mate
![]() Join Date: Sep 2009
Posts: 131
Downloads: 197
Uploads: 0
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Thanks. Dont get me wrong Im a MASSIVE fan of TMO. It makes SH4 a different and much better game. Guy/s who made it happen should be at Ubi. Esp when they began SH5...
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#3 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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NO NO NO. They would be obliged to work WITHIN the corporate framework, timetables etc and in the end the result would be ... not that different than what UBI usually delivers ........
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#4 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Aberdeen, Scotland, United Kingdom
Posts: 980
Downloads: 252
Uploads: 0
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If you get really stuck, open the campaign layers in the mission editor.
![]() That'll give you a clue as to where to look. Mike. ![]()
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"I am the battleship Jean Bart. This name originates from a certain 'respected' privateer... Yes? You want to know what privateers are? Hmph, they are pirates that rob openly under the banner of their country." Jean Bart from the mobile game Azur Lane. |
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#5 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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In the early game.. try closer to shore.
I haven't played TMO in quite a few months, but the last version i played.. thats where more of the traffic was. Running around the middle of the china and celebes sea is pointless. |
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