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Old 09-24-10, 05:03 PM   #1
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
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Quote:
Originally Posted by SteelViking View Post
Hey, what is everyone's opinion on the addition of the heavy grease spills in the DER and TRF?
I like them as an idea, but not quite as they were done now. They're pitch black, and when I first entered TRF, I thought the torpedoes are casting strange shaped shadows. It took me a moment to realize these are stains. They don't look very good.

I can't tell you HOW they should be done though. I'd suppose rather to have the floor, with its structure visibly dirty - with footprints, various lines/patterns, but not just black. Also as far as I remember various workshop-like places I visited/worked in, the most dirt gathers in the most frequented places - on the pathwalks, items that people touch. Under the machines you usually have just dust or stains where droplets hit.

Quote:
Originally Posted by SteelViking View Post
Adding more stuff to the interior, and fixing the last few major functionality problems from stock are in my plans. Other then that stuff, does anyone have any suggestions for future improvement?
I'll have one request, but I'll need to take a screenshot to show what I mean. Meanwhile - I think quite many parts of my boat are not anti-aliased at all after latest patch (however I can't be sure it's Env that is responsible for that). Especially some shadows under crew folding tables look bad when I walk by, but also some other, like for example parts protruding from Attack Periscope machinery tube that is in the centre of Zentrale (Command Room?).

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Originally Posted by SteelViking View Post
By the way, if anyone noticed that in stock(and in V1.2) there are some gauge needles around the sub that are stark white. Well, I found a way to fix that. V1.3 will have those things black like the rest of the needles.
Not yet, but the clock in EER still lacks the hours needle. And I often go there, I like the noise.


Good job. Excellent mod. So enjoyable... Thank you.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-24-10, 05:21 PM   #2
7thSeal
Samurai Navy
 
Join Date: Mar 2010
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Quote:
Originally Posted by Abd_von_Mumit View Post
I like them as an idea, but not quite as they were done now. They're pitch black, and when I first entered TRF, I thought the torpedoes are casting strange shaped shadows. It took me a moment to realize these are stains. They don't look very good.
I agree, the TRF is slapped with grease from the front of torp to the back with grease on the floor. Perhaps half of what is showing now would be sufficient. About the same area as the men are working would help to improve this area rather than the full length of the torpedo. Even the fins are showing stains of grease which would look better with that removed. Brown stains would do this justice but don't how much control you have over this.
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Old 09-24-10, 10:03 PM   #3
nozaurio
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Join Date: Jul 2010
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Very well done the addition of fat in the torpedo rooms and machinery, it would be nice to add grease to the torpedoes, of course not easy, due to the type of projection, but can's try.
SteelViking, an idea that comes to mind is to grease the treads of official machinery or in other words, the traces of your shoes with fat or oil, so add one more dirty in this room ...
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