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#1 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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My System: I5 750 cpu Nvidia GTX 285 1024mb 4GB of Ram Win 7 64bit I hope this will awnser the question. Best regards ![]() |
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#2 |
Argentinian Skipper
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The list of mods - if it is long - don´t mean the SH3 don´t run...Only some mods (Merchant Ship mod, for example, or FlatMonkey Interior), are really "heavy weight". I use 4GbPatch.
Neverthless, my SH4 (TMO 2 plus RSRDC), is running at 60 FPS sinchronized (all ographic options on), and my SH3 plus mods between 22-23-40 FPS ![]() My PC: Intel Corei5 4 GB RAM Graphic card ATI RADEON 4550 - 1 GB RAM. Catalyst with all the options to max level. (Adaptative antialiasing off). The 22-23 FPS appears when the smoke is too dense. Normal in my SH3 is 40 FPS, sinchronized (but never I see with this options the 60 FPS...). I live very well with 22-23 FPS...I´m an human being with humans eyes capacity ![]() Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#3 |
Lieutenant
![]() Join Date: Jul 2008
Location: Phoenix, AZ
Posts: 256
Downloads: 322
Uploads: 0
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Just as an example - my rig is fairly old. Dell Dimension E510 "upgraded" with an ATI Radeon X600 Series with 256MB, WinXP with only 1GB RAM, thus any chance of running even HALF of those lists goes straight to desktop with a CTD! LOL!
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#4 | ||
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,179
Downloads: 279
Uploads: 0
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![]() Here is my currrent modlist: GWX - Merged Campaign GWX - Captain America's Officer Icons GWX - Integrated Orders GWX - Late War Sensors Snorkel Antennas LifeBoats&Debris_v4 GWX_DFa-Flag&Pens_2010 GWX3.0 All_Weather_Guns FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 Urfischs_ModStrike_Beta1 Waterstream+Exhaust Combi V2.3 for GWX3 New Uboat Guns 1.2 Real Depth Charge SH-5 Water for GWX 3.0 V0.8 20 Km Atlantic campaign (default) Torpedo damage Final ver2.0 WAC4.1 SubPen_animated_18.02.2010 Combat Radio Frequency Flags_enlighten Fubars58 VIIC b25_ConningTower_Mid Sobers_3d_Waves TiefeMkI(German) Rapt0r's Uniforms V2.0 [Grey] No Medals On Crew [Patch] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Merchant_Fleet_Mod_3 Aces' Multimod compatability fix release v1.3 public beta Aces' Multimod compatability fix FM's Turm 7c2 Lightmaps add on Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtra ships v5 My 'rig' Core i7 @4.0 ghz 12GB corsair xms @1600 Gainward Nvidia 295GTX Best regards. Fubar2Niner |
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#5 |
Lucky Jack
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GWX - Captain America's Officer Icons
GWX - English Nav Map and Grid Refs GWX - Enhanced Damage Effects GWX - No Medals on Crew BlueNightMap GWX 3 St Naz and Schluese V3 GWX3.0 Additional_Ammo Harbour sound QueensSkins Real Depth Charge RN CV Glorious SalvageTugboat_MOD sangiorgio Searchlights_Removed Sonar Sounds Stopwatch and tube touch ups Torpedo damage Final WhaleChaser_MOD Ultimate Aircraft Soundmod Wooden_Lifeboats_Mod_1.1 GWX - 16km Atmosphere ContactLines_forGWX2.0 Conus' Historically Accurate U-boat Emblems 1.0 GWX 3.0 Mission Orders Binoculars Mod HurricaneReskin_Dowly GWX 2.1 Spy Sat IXB Spiker No continuous 'Ship spotted' V1.2 for GWX3
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#6 |
Eternal Patrol
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I've installed and reinstalled SH3 so many times that I put a lot of mods directly into the game, bypassing JSGME. So...
Direct Install: GWX 3.0 GWX 3 Wil, St Naz and Schluese and other units - Bigboywooly GWX Community Units Das Boot Officers - AIL Small Moon - AIL Das Boot Sound Mod SH3 DBSM SH3 Speech Fix Ultimate Aircraft Sounds Spirit of Machines - Einbecker Torpedo Fire (German) v1.02 - Ktl_KUrtz No Rank Or Medals On Crew - Dertien Remove GWX Compass - ichso Simfeeling 6-Dials Mod - FLB_ U-999 Clean Nav Map Assisted Plotting Mod English-To-German Names - Phoenix3000 Historically Accurate U-Boat Emblems - Conus Halo Not Visible Through Body - Anvart New Compass Graphics U-505 - Hitman Port People - Pascal My Favorite Uniforms - New Uniforms and Das Boot Clothes Realistic Blueprint Damage Screens - Pascal Remove Station Labels SH3 Color Icons - Capt. Teach SH4 Maptools for SH3 - Racerboy (aka TheDarkWraith) Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie Modified Searchlight Beams - OLC U-Boat Bases Map with New St. Nazaire - meduza Lifeboats & Debris v4 - Rubini/Privateer Open Hatch v3.09 - Diving Duck Open Hatch Conning Deck Cam Fix - Diving Duck Type VII Real Skin JSGME: SH5 Water for GWX 0.9 20 Km - TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships GWX DFa Flags and Pennants 2010 - Anvart Clearsky Clouds - Rubini FM30_UpDown - Anvart FM New Interior - FlakMonkey FM NI Fix for FM30 UpDown - FlakMonkey Conning Tower Open Hatch Aces Multimod Compatability Fix v1.3 release - Aces SH4 Effects for SH3 - Racerboy/TheDarkWraith Torpedo Damage Final - Ricks GWX Rec Manual Final Seabed Repair Mod Searchlights Removed - Sober's 3D Waves - Sober Type IIa Flags & Pennants - Anvart New Freecam Mod - Asanovic7 No Continuous 'Ship Spotted' Mods I switch out depending on date and location: Type IIa Tuneup Dark VIIB Early War Skin - Tpe VIIa Features - Wreford-Brown Type IIb AI Camo - Sean (changed to IIA) My own modified text files I always reinstall after putting in any new mod: Menu_1024_768 Dials.cfg Commands_Eng.cfg Cameras.dat Tools: SH3 Commander 3.2 - JScones SH3 Weather - Sqweetis SH3 Contacts - Nicolás
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“Never do anything you can't take back.” —Rocky Russo |
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