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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Did we have another Subsim fire today? I've been trying to answer for awhile.
Anyways, no, we didn't change EMCON (and boy would I want to if I could!). Just for the hell of it I did a test to make absolutely sure and got no surprises. Something to keep in mind is that ships will turn on their radars if events occur to prompt it to, such as detecting a missile that needs to be shot down.
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#2 | |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
Uploads: 1
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#3 |
Torpedoman
![]() Join Date: Sep 2009
Location: Bay Area, California
Posts: 114
Downloads: 229
Uploads: 0
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Recently DL'd 3.10 and - after going through the instructions very slowly and carefully - got it running smoothly. Just one snag, though; DW CTDs when trying to view the Swiftsure in the USNI Database. Otherwise, fantastic work. Love the new Kilo, Delta, etc. textures, and all the new models, especially the Virginias! All we need now are VLS door textures for the 688i, and a completely new model to replace the rather ugly default Akula.
Really, you modders are to be commended on the work that you do for this sim. It is because what the modders make available is the reason why I reinstalled DW in the first place. Bravo! |
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#4 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Thanks!
We do have a new akula on the way (see the preview thread), but we're going to give up animated doors to do it. Thanks for the feedback about the Swiftsure (FdB too!). Someday I'm going to have to go through these threads and find all of those little glitches so I can fix them. In this case, it's crashing because it's expecting to load a .jpg that I neglected to include in the final package. If you (or anyone else who feels comfortable with software tinkering) wants to quick-fix the Swiftsure, there are two ways. The easiest is to find and open UK_TOC.txt in Graphics and find the Swiftsure entry. Change "swiftsure.jpg" to "nophoto.jpg." Then edit the file zUSNIInstaller to have only one line "cmputil usnidata UK_TOC.txt." Then run zUSNI... The other method is to find a picture of the Swiftsure to your liking, download it, scale it to fit nicely on DW's USNI screen, rename it "Swiftsure.jpg", place it in Graphics, edit zUSNIInstaller to have this line only "cmputil usnidata Swiftsure.jpg," and run zUSNI.
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#5 | |
Stowaway
Posts: n/a
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If you want that the doors opened - you will be compelled to change EXE a code and others DLL. As however and other awful mistakes in gameplay. I abruptly laugh before SCS by the programmers - code of game - the nursery of the bug. I never would recommend, to reserve products of this company. The too weak personnel of the programmers. ![]() |
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#6 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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#7 |
Subsim Diehard
![]() Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
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I think I have LWAMI 3.10 Installed.
Are there some quick checks to see if it's installed correct? Is there a correct USNI you can install to show all the new platforms. Thanks for any info Lane ![]() |
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