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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
Uploads: 0
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Tomi please, keep up the great work...
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#2 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Problem with red light !!
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RED LIGHT ![]() The best I graph I get the texture map type (NORMAL / BUMP). Now I had to frighten the established there the red light does not work. So I had all the skin on Ambient Occlusion switch. Then I noticed that all the interior was too dark. So I had all the pictures (skins) make it lighter and more effective gotten not of course the beautiful reflections, but the pictures are sharp. Whay does the red light not work at (Normal / Bump) Anyone here know a simple trick .. or I have 900 -1000 image enhancement, and brighten...damn Work !! ... Thanks all for halp !! ![]() Last edited by Tomi_099; 10-03-10 at 06:51 PM. |
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#3 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Silent hunter 4 - high resolution -
[IMG]=http://img826.imageshack.us/i/28006618.jpg/]
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#4 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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