SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-21-10, 08:09 AM   #16
papa_smurf
Ocean Warrior
 
Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
Default

1943 - forget making significant kills, just try to make it to you patrol grid and back in on piece.
__________________

papa_smurf is offline   Reply With Quote
Old 09-21-10, 10:42 AM   #17
STEED
Lucky Jack
 
Join Date: Jan 2006
Location: Down Town UK
Posts: 27,695
Downloads: 89
Uploads: 48


Default

Kills drop off big time and its down to surviving as long as you can.
__________________
Dr Who rest in peace 1963-2017.

To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT!
STEED is offline   Reply With Quote
Old 09-21-10, 10:45 AM   #18
Chris1999
Swabbie
 
Join Date: Sep 2010
Posts: 10
Downloads: 5
Uploads: 0
Default

Yes, it happened this way for me, too. Not anymore.

Why? Faster planes? (its B-24s and hurricanes instead of the little scout plane) more CPU processing time because its 4 planes coming at me instead of 1? i dont know, but, I am still on the surface when they make their first bombing runs. my sub has multiple scars and headstones to prove it

When I attacked a convoy I surfaced a few hours later to recharge my battery and was greeted by 6 B-24s who drop 4 sets of depth charges per run, each. There were so many explosions going off at once I couldnt see blue ocean, but das schwein U-802 lived!

It definitely seems like when you kick the beehive a little, they definitely come for the counterattack

Quote:
Originally Posted by USNSRCaseySmith View Post
Although I do notice that while on the high TC I still get the watch alerts that pause the game but usually my watch crew is always competent enough to spot them far enough out that even if I lose time I still have another few thousand meters before they even begin to see me.

EDIT: This is under good conditions with unlimited visibility however.
Chris1999 is offline   Reply With Quote
Old 09-21-10, 11:19 AM   #19
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

B-24s have radar.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 09-21-10, 11:43 AM   #20
frau kaleun
Rear Admiral
 
Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
Posts: 12,706
Downloads: 168
Uploads: 0


Default

Quote:
Originally Posted by Sailor Steve View Post
B-24s have radar.
Yes, once you reach the point where Allied planes can pick you up on radar... well, if they have done so, they will know where you are and be on their way in to attack before they are close enough for your watch crew to spot them.

So it's no longer a matter of a plane just happening to be in your vicinity and you getting alerted to it at around the same time or even before it sees you. It doesn't have to be close enough to see you to know you're there. And it sounds like even having radar of your own doesn't even out the odds very much.
frau kaleun is offline   Reply With Quote
Old 09-21-10, 11:47 AM   #21
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by frau kaleun View Post
And it sounds like even having radar of your own doesn't even out the odds very much.
The problem is that rather than appearing on the horizon cruising around looking for you, they appear on the horizon heading right for you at full throttle.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 09-21-10, 11:50 AM   #22
frau kaleun
Rear Admiral
 
Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
Posts: 12,706
Downloads: 168
Uploads: 0


Default

Quote:
Originally Posted by Sailor Steve View Post
The problem is that rather than appearing on the horizon cruising around looking for you, they appear on the horizon heading right for you at full throttle.
Exactly.
frau kaleun is offline   Reply With Quote
Old 09-21-10, 04:52 PM   #23
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
Default

I must be very lucky, then. I usually cruise around at 256 and have always received a warning from my radar detector in time to dive. The only time I was attacked by a plane was when I was reloading an external torpedo and "pretended" I was unable to dive because of the crew and external gear rigged up to move the torpedo. It made three passes before my gunners drove it off, with no loss of crew or damage to the boat.
__________________
K-61 is offline   Reply With Quote
Old 09-21-10, 11:42 PM   #24
VONHARRIS
Konteradmiral
 
Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
Default

I cruise too at 256 TC but I always have plenty of time to react to an enemy plane. When my radar warning gives a signal TC drops immediately to 1 so I can crash dive with some safety.
One time though , in bad weather I was caught on the surface by a Hunt III DD and I was hit three or four times by shells , damages were severe (realism 95%) flooding critical and then we just scuttled the boat. My radar warning was silent!
VONHARRIS is offline   Reply With Quote
Old 09-22-10, 12:08 AM   #25
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
Default

I have just returned from patrol 6 around Dec. 12th, 1943, with 40K+ of shipping. I was lucky enough to find two convoys sailing close to each other. I attacked one, evaded and then attacked the other. I still had two externals but as it was a bit rough [I use realistic rules for reloading externals] and the air cover was problematic, I sailed home with them still in their cannisters. I now have just over 200K and the KC with Oak Leaves. I will not be surprised if Commander retires me before I start my next patrol.
__________________
K-61 is offline   Reply With Quote
Old 09-22-10, 12:45 AM   #26
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
Default

Commander has allowed me to proceed into patrol 7. After a month in port to install new equipment and allow crew leave we have shipped out for a patrol zone near the Canary Islands. It is the middle of January 1944 and I am still in the Bay of Biscay and have had to dive half a dozen times to dodge planes. I have the latest radar detector but curiously received the message "sonar destroyed" upon loading my new patrol. I assume this is a known bug?
__________________
K-61 is offline   Reply With Quote
Old 09-23-10, 07:18 AM   #27
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,862
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by K-61 View Post
Commander has allowed me to proceed into patrol 7. After a month in port to install new equipment and allow crew leave we have shipped out for a patrol zone near the Canary Islands. It is the middle of January 1944 and I am still in the Bay of Biscay and have had to dive half a dozen times to dodge planes. I have the latest radar detector but curiously received the message "sonar destroyed" upon loading my new patrol. I assume this is a known bug?

If it is GWX your using ensure you have the Late War Sensors mod enabled.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 09-23-10, 10:03 AM   #28
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by K-61 View Post
Commander has allowed me to proceed into patrol 7.
The 'Realistic Retirement' function is based on time at sea, not just number of patrols completed. This lets a Type II and a Type IX be roughly comparable as far as wear-and-tear on the captain is concerned.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 09-23-10, 12:14 PM   #29
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
Default

Thanks for the info, Jimbuna and Steve. I'll swap my mod set when I get back to port. When should I enable late war sensors? I guess the answer will be in the readme file.
__________________
K-61 is offline   Reply With Quote
Old 09-24-10, 02:44 PM   #30
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,862
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by K-61 View Post
Thanks for the info, Jimbuna and Steve. I'll swap my mod set when I get back to port. When should I enable late war sensors? I guess the answer will be in the readme file.
I posted this on another thread just a few minutes ago:

http://www.subsim.com/radioroom/show...3&postcount=23
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.