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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Aug 2010
Posts: 387
Downloads: 7
Uploads: 0
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#2 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
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Whoa there!!! What's this thing about a patch for memory? I've never heard of that. My gaming rig has 8 GB of real RAM. Are you saying there is a patch that allows the game to access more physical RAM? If so, would it work for systems that have 4 or more GB of physical RAM? I seem to suffer from more than my fair share of corrupted saves or games in play that just go poof! and crash to desktop. My last patrol, I lost the whole thing, in spite of reloading from four saves made at four different times in that patrol. A shame, that, as I lost over 47K of tonnage I had sunk. On my XP gaming rig I never had that nonsense, but it happens all the time on my Windows 7 machine, in spite of following to a T the installation instructions.
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#3 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
Uploads: 0
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![]() Quote:
![]() Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Better make that 50km or so. To begin with hydrophone range is 34km. Any unit that comes within is 'materialized'. But since you'll allways have some units that patrol's outside of the harbor you have to keep a margin of safety avoiding them being included in the savegame.
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My site downloads: https://ricojansen.nl/downloads |
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#5 |
Mate
![]() Join Date: May 2008
Posts: 54
Downloads: 2
Uploads: 0
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I have no idea why people are having problems with SHIII. I use the stock patched to 1.4b and never have any problems!
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#6 | |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
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I save all the time.. and each save is, "111" "222" and so on.. Of course for "666" I use "676" just because the devil is bad ![]() I get up to "2020" which is 20 saved games.. Last night, from 20 down, number 8 or so worked.. It took over and hour.. Which brings me to another question with out posting again.. HOw long does it take you guys to load the game? Mine is about 4-5 minutes to load a saved game. 2 gigs of ram, |
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#7 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
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I go get a beer while the game loads to the first menu, then drink it while the saved game loads.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#8 |
Electrician's Mate
![]() Join Date: Aug 2010
Location: Latvia
Posts: 137
Downloads: 17
Uploads: 0
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Before when I got just 768mb of ram I managed to take a shower, make something for dinner and watch some TV enjoying the food. And it ain't a joke either
![]() Now with 2 gigs it loads about 5~10 minutes. |
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#9 |
Watch
![]() Join Date: Feb 2008
Posts: 15
Downloads: 9
Uploads: 0
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SH3 is still best, but I have a wide screen, and it looks bad streached, so I have to play SH4...and will SH5 at some point.
![]() I have never had probs with Saves - I always save after a mission and only when I'm docked.... --------------------------------------------- |
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#10 |
Helmsman
![]() Join Date: May 2010
Posts: 107
Downloads: 37
Uploads: 0
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I have 8GB RAM, so it only takes me about 2 minutes max to load up a save, because SH3 has the 3.5GB it can use all to itself.
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#11 |
Rear Admiral
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You can try one of the widescreen mods currently under discussion in the Mods Workshop forum. If that doesn't work, you can always do what I did - disable the auto-rescaling function of your gfx card. This retains the 4:3 aspect ratio of the game so there's no stretching of the graphics at all.
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