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#1 |
Rear Admiral
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There is a mod that adds it back into a GWX install, however it does this by overwriting the basic.cfg file which means that any other changes made to it manually or by other mods are also overwritten if you use it.
Consequently, I don't let any mod overwrite the basic.cfg, I just edit it manually if a particular mod requires it to be changed. The basic.cfg is in the /data/cfg directory of your game folder, and the section that needs to be changed is the third one down that looks like this: [RENOWN] RenownReachGridObjCompleted=0 RenownPatrolGridObjCompleted=0 CompletedPatrol=0 NEUTRAL=-1 ALLIED=1 AXIS=-10 WrongShipSunk=-5000 FirstRankRenown=100 SecondRankRenown=350 EndCampaign=-5000 That would be the GWX version, where the value for the first two lines is set at '0' - thus removing the renown awarded for reaching one's patrol grid and completing the 24-hour patrol respectively. Change the first line under [RENOWN] to RenownReachGridObjCompleted=500 and the second to RenownPatrolGridObjCompleted=200 This restores the stock renown awards. Don't bother assigning a value to the next line, which was supposed to reward renown for returning all the way to base at the end of a patrol. That feature never worked, not even in stock. |
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#2 |
Stowaway
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Lol editing the files is above my knowledge level but I appreciate the suggestion/ help
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#3 | |
Rear Admiral
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You can find the Renown Replacement mod here: http://www.subsim.com/radioroom/down...o=file&id=1182 I didn't even know it was possible to mod a game until I started reading the forums here. ![]() I did look at the mod conflict thread, but I'm not familiar with some of the mods you mentioned so I couldn't say if that particular combination would cause the problems you were having. The one thing you can always try if you think you're having a mod conflict, is to end whatever patrol you're on and then disable them one by one, loading the game and starting up maybe a single mission or one of the tutorials to see if the problem has gone away. If and when it does, you'll know that the mod you just disabled was conflicting with one of the other mods you're still running. You'll still have to figure out why, but it will narrow down what you have to look at in order to do that. Edit: CRAP LOOK AT THE TIME I have to go to bed. Thank goodness I'm off tomorrow.* *And I don't have to go to work either. ![]() |
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