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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2010
Posts: 5
Downloads: 8
Uploads: 0
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It is late '41 in an S-18 just outside the China Sea. I am trying to follow real tactics as much as possible. Therefore, just before daytime comes and I am submerging the boat listening to crabs battle epic battles on the ocean floor while waiting for trouble. Now here come the trouble. I have been trying different depths (50, 60, 100, 140, and 149) to sit through the day, but some how aircraft keeps blowing me out of the water! I am not sure how or why they don't want me sitting there hunting merchants but they have got it in for me. The problem seems to be that they are finding me while is am not moving AND under water. Is this common? Or am I just doing it wrong?
I am using RFB 2.0 and RSRD. Looking through the past posts I have seen several threads but they all seem to point to the jammin' red birds tool bag, but I am missing the part about not getting sunk while hiding under water from before sun up until after sun down. Thoughts? |
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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In calm water, the USN found that submarines were detectable from the air. This ability has been added, but it's not as controllable as perhaps it should be, so sometimes they detect you deeper. Deeper is safer.
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#3 |
Swabbie
![]() Join Date: Sep 2010
Posts: 5
Downloads: 8
Uploads: 0
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Calm water it was... dead calm. Looks like it is time to test a new crush depth for this boat.
Thanks! |
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#4 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
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S-boat = don't go below 165 feet unless you have to.
But... you'll make 280 sometimes before you start to take damage if you have a fresh "undamaged" boat that is. Good hunting to you.
__________________
"Diesel Pig" Not so long ago... |
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#5 |
Seaman
![]() Join Date: May 2010
Location: Running Silent, Running Deep
Posts: 41
Downloads: 190
Uploads: 0
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![]() Pffft. I've taken an S-boat, as a test, all the way down to 300 feet... Died shortly after. ![]() I usually find that, in a fleet boat, after i dip below 170-185+ i've completely dissapeared, looking from above. |
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#6 |
Rear Admiral
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You don't get near as much depth with RFB as you do TMO. It's basically you can reach a certain mark and you're history. Once you pass it, you're gonna die, even if you get the boat going up. However, if you have no damage you can take it to the very mark and be perfectly fine, another foot...history. I use the S playing TMO 1.9 and do fine at 300 ft with no damage...but I wouldn't take it a foot further.
The Gato you can get down to 600ft without damage, but about impossible to hold depth unless you use a good bit of speed. I find 500ft controls well. But rest assured, just a few damage points can change the ball game, so it's best not to push the deepest limits. You take damage that deep, you could easily die, why another 100ft shallower...you probably could get through it. |
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