![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#61 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
|
![]()
Im trying to post a comment in the blog but something keeps comming up about a cookie in japanese.
![]() |
![]() |
![]() |
![]() |
#62 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
The conversion from CFS2 to obj files has been completed.
Only 2 readily available programs are needed. It is a multi-step process though. The CFS2 file needs to be converted 4 times in one program. Then opened in the second program to export to 3ds format. That file then needs the various LODs cut out in any program that opens 3ds files. Then saved it as an obj file. The work of cutting it up and re-scaleing is then good to go. ![]() If anyone is interested in this process? I'll post links to the needed programs. And the exact steps you'll need to take. |
![]() |
![]() |
#63 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
|
![]()
I am interested.
![]() |
![]() |
![]() |
![]() |
#64 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I've uploaded the programs to save the trouble of registering at
other forums. Here's the first program. http://www.mediafire.com/?k1oqjn6mov6eapb Here's the second program. http://www.mediafire.com/?n3s2bn49ej1d4zk Useing the first program takes 4 steps. I'll write a batch file to do the steps needed in order and upload it. Here's the batch file. http://www.mediafire.com/?76hxi8gc8871ibw This will save you lots of heart aches! ![]() Believe me! It took me ages to figure this process out! ![]() Last edited by Madox58; 09-19-10 at 06:19 PM. |
![]() |
![]() |
#65 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
|
![]()
So where does the batch file go? and the .mdl?
|
![]() |
![]() |
![]() |
#66 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Place the first program in the root folder.
It hates long file names so be very aware of this! Mine is C:\mdlc Edit the ini file to point to this folder. Place the batch file I provided in this folder. I used the name file.xxx in the batch file. So copy any CFS2 mdl file to this folder and rename it to file.mdl (Or edit the batch file but keep names very short!) When the first program is finished use the second program to open the TEMP.MDL file It may take awhile but it will open the file. Save as a 3DS file! All others are screwed up. Open the 3DS file in program of your choice and delete all objects that use a low LOD name! You want only the highest LOD parts. Now save as an obj and do as you please. ![]() I do not suggest useing models with no permissions. I only offer this as knowledge as to how to do somethings. ![]() |
![]() |
![]() |
#67 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
|
![]()
The .bat is .bat.txt
|
![]() |
![]() |
![]() |
#68 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
On importing the Akagimaru CFS2 file converted by the first program,
A window pops up with settings you need to change. Change from 0 to 32767. ![]() Just rename it so it's Convert.bat |
![]() |
![]() |
#69 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Here's the Akagimaru ready to be exported
![]() Would anyone like another demo? |
![]() |
![]() |
#70 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Here's the Asakamaru downloaded, converted, and screenshot uploaded since last post.
![]() |
![]() |
![]() |
#71 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
Wow! There is a cfs2 model I have wanted for ages...
A Uluru kaibokan, perhaps the most needed warship in sh4 |
![]() |
![]() |
![]() |
#72 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
Oh, and that merchant ROCKS.
|
![]() |
![]() |
![]() |
#73 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
|
![]()
Tater - did you see the 150-ton sea truck, too?
That site is gold! Privateer is a genius - this is like a gold mine for JMM! ![]() |
![]() |
![]() |
![]() |
#74 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I just figured out how to use existing programs to
do this. I didn't write the Tools. So I'm no genius, just tenacious. ![]() Now getting permissions should be easier as you no longer need to ask for the base files from Gmax or whatever program is used. You simply say you'll handle the conversions if permission is granted. the original Creator does nothing. ![]() I've also been working on different FlightSim files. You follow the same steps for FS2004 and earlier files I think. |
![]() |
![]() |
#75 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
|
|