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Old 09-19-10, 12:07 PM   #1
reignofdeath
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The smaller circles would have made it so my circles wouldnt have converged and the way I know how to do it I need to have them converge before I can get an angle to lead the target with. and Could you maybe visually represent what you told me? I dont understand the 25 km/knot thing.. as well as in GWX on the right side of the Nav map there are scales how are they used??

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Originally Posted by Pisces View Post
You choose a scale of 25 km/knot for the taskforce. (200/8=25) Then the radius of your speed circle would be 300km if you move at 12knots. (300/25=12) If you moved with any other speed then you would have been late or early for the meeting. To keep things simple you could have used a scale of 10km per knot. So circles of 80 and 120 km.

I made myself a rule to meet the target before the target has moved 175km. Beyond that he might fall outside of your hydrophone sensor range. (listening yourself) So I plot a target-course extension of 175 km and set a circle at the endpoint with radius 34km. Then I make an ice-cream cone out of it (add two tangent lines to the circle from the starting point) to show where he could be during the whole process. If I cannot make the intercept cross the flanks of that ice-cream cone, then I let it go. I never make a choice based on range to target alone. The intercept course needs to cross the ice-cream cone from whatever angle. That's the rule! Ofcourse, I don't expect to make a visual contact at the expected meeting point. As it is based on hydrophone range if you listen yourself. If you want to rely on visual range only (with GWX can be up to 16km) then reduce the ice-cream cone to a size of 82km. (41km if you use stock 8km visual horizon)

Intercepting stands or falls with knowing the right target speed. If you only have general speed indication (slow,medium, fast) then you have to guess. Slow is up to 8 knots (medium up to 12, though could be changed by a mod). So if you guess it to go 6 knots then you might find in the end that you are late to the meeting if the target was actually a bit faster. Worst-case speeds (highest) always make you arrive early. But it might also mean that you choose not to intercept those that in reality could be intercepted because of lower than assumed speed.

Unless you are really careful about your fuel-status, I'd go with full speed. (take into account in your drawing the actual speed that you will intercept with, like reduced due to waves and weather) Don't tarry and give the target time to make a course change. Make haste!
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Old 09-19-10, 01:41 PM   #2
Pisces
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Quote:
Originally Posted by USNSRCaseySmith View Post
The smaller circles would have made it so my circles wouldnt have converged and the way I know how to do it I need to have them converge before I can get an angle to lead the target with. and Could you maybe visually represent what you told me? I dont understand the 25 km/knot thing..
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Originally Posted by USNSRCaseySmith
Then I draw a circle representative of his speed (slow is 6knots so well use that) then where that circle intersects his course I draw one rep of my speed. (say hes doing 6 knots and I feel like doing 7 or 8 so I draw a 8 km circle) then I draw an angle where my circle meets the 1st leg of the "Big angle" then I make the Big angle match the little angle and i have my interception.
I'm sorry, I can't think of a way to make it more visually clear. But you allready understand what I meant I think. In the bold text above you took a scale of 1km om the map to represent 1 knot of speed. But if you actually draw that then it becomes a teensy weensy drawing. Better to make it a bit bigger, that's all. If you make his speed larger by for example 10 times, then you should make your own speed circle also larger by 10 times to keep the shape. But you are right, it should not become larger than the distance to the target is now. Then your speed circle might converge with the line from target to sub behind your sub. It's still geometrically correct, but confusing for the eye.

By the way, it is not garuanteed that you can make the intercept. The 'Angle on the bow' might be too large (depends on the position of you both), or your speed is too slow, to ever make the intercept work. If this is the case then your speed circle wouldn't even touch the line from the target to your sub. You have to find a way to go faster or give up. Can't have everything.

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as well as in GWX on the right side of the Nav map there are scales how are they used??
The scales on the side of the (GWX) map are known as a 'nomograph'. It allows you to calculate speed=distance/time equations. You have to know atleast 2 out of the 3 values. Like speed and time with distance unknown. Then you can figure out how far you move after such time at that speed. Or time is unknown then you have to know speed and distance. But it really doesn't matter which one of the 3 is unknown, and which 2 are known. You'll solve it at the blink of an eye.

To do so, pick the line tool. Draw a line across all three scales. It wil be diagonal most likely. Place the endpoints such, that the 2 known values are crossed by the line. You will find that the unknown value is also crossed by the line. Now grab your calculator and check!

Here is an example of a nomograph on it's side:



It shows:

top scale: time (minutes= 1)
middle scale: distance (0.8-ish kilometers)
lower scale : speed (25 knots)

25 knots is 46.3 kilometers per hour. In one minute that is 46.3/60= 0.77 kilometers.
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Last edited by Pisces; 09-19-10 at 01:52 PM.
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Old 09-19-10, 01:47 PM   #3
reignofdeath
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Ahhh okay ! Thank you Well Im off on my NEW campaign and Im gonna see if I cant do better at intercepts. Next is manual targeting
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Old 09-19-10, 02:32 PM   #4
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Looking good, but it is going to break your heart if you change back
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Old 09-19-10, 02:54 PM   #5
reignofdeath
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From manual to auto?? why so? lol
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Old 09-19-10, 09:04 PM   #6
JokerOfFate
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The feel of having total control , and besides a human brain is always smarter than that of an AI.

Other than that I love going on my gut feeling and manual it just so free
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Old 09-19-10, 09:30 PM   #7
reignofdeath
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lol nice
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Old 09-20-10, 08:38 AM   #8
Puster Bill
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Originally Posted by JokerOfFate View Post
The feel of having total control , and besides a human brain is always smarter than that of an AI.

Other than that I love going on my gut feeling and manual it just so free
I love that gut feeling, especially when I get set up on a "fast 90" approach on the HMS Illustrious, manage to penetrate her screen without being detected, and launch a full salvo of eels at about 900 yards, and instantly thereafter realize that I should have used 90 degrees *PORT* instead of 90 degrees *STARBOARD* for the AOB.

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