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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#451 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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I can't even believe the progress that I have been making in the last 24 hours. Basically everything I am doing right now, I would have said was impossible 1 week ago. And what is really crazy is that this solution came to me while sitting down doing some calculus problems ![]() Thanks to this new discovery, I have been able to successfully turn the needles in the electric engine room to a pretty realistic gold color! I have been trying to figure out how to do that for 2 months! The next step is to get the texture changer controller to work. Once we get that functional, the possibilities for interior improvements will boggle the mind. Many have posted before about using it, but that was in SHIII and SHIV, no one has really figured it out yet for SH5.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#452 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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#453 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Folks, I have to go get some sleep(I need to be getting up in just a few hours), but I will definitely have something new ready by tomorrow's end for testing. Perhaps several things.....
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#454 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() ![]() ![]() Edit: ![]() ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 09-16-10 at 09:17 PM. |
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#455 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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You only keep promising. Can't you see what's coming next if you keep tormenting us like that?
![]() We wan't your mod NOW!! ![]() ![]() ![]()
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#456 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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![]() ![]() ![]() ![]() Again I congratulate you on your work and hope that we can enjoy this mod very soon ... Regards... |
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#457 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() ![]() But, I really like to keep the community involved and informed.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#458 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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I think that there is a way ![]() ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#459 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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#460 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Man, I'm sure you know I was kidding. No need to rush, and I'm in no position to rush you. I'm just happy good changes are coming.
Also we're not going to guillotine you. We will just tear you apart.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#461 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#462 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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#463 |
Frogman
![]() Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
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What time frame are you looking at SV, if its short term then Magnum has the best idea fuel level, if its more long term, say weeks or months, is there a way to tie them to the date in game and have them reset upon new command?
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
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#464 | ||
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Quote:
![]() Besides, we have hit a wall in trying to add objects to the interior anyway. I can add them, and they will show up in game. But no matter what I or Privateer try, we cannot get their positional data to work right. So, if I try to add a bunch of bananas hanging from a pipe, it will end up just floating in the middle of the room. At first I thought maybe it was just a matter of finding how to offset the objects so that the game would render them in the right place, but no. We have been trying to add things to the .sim and other controller files, and the game is just not designed to get 3D objects from them(hence it not working right). We know of another route we can take, but it will be more work intensive. Don't despair yet though folks. I am figuring out more and more about the controllers available in Goblin every day. Sooner or later all these problems will get solved. It is just a matter of time. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#465 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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Greetings SteelViking ...
Checking online I found these photos and placed them according to that, which is a shop where they sell items from that era, say they are headphones used in German submarines in World War II. Now I'm working with this texture to add to SH5, at a resolution greater than that originally brought the game. You may please check these pictures really really correspond to the headphones of a German submarine?. ![]() ![]() ![]() These are other headphones that I found on the web: ![]() ![]() |
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