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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#436 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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It's a very good job
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#437 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Sooooo, everyone knows that light bulbs on u-boats were incandescent. But, the light bulbs inside the sub in the game are pure white. A few folks may remember a while back several of us modders went crazy trying to get the game to turn the bulbs yellowish(nit picky detail I know, but it drove me crazy too).
Well, I think that I have finally found a solution. I have been able to get the lights to look right on my comp. Now I just need some folks to test this so that I can make sure that it runs correctly for everyone. It is a very small download, and it will be very simple to test. Any volunteers?
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#438 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Count me in. I've been restarting my game every 15 minute for last few days anyway.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#439 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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I'll try it, I'm so looking forward to when you've finished the 1.2 version of this mod.
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#440 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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PMs sent with a link to the testing material. Thanks mates.
Status Report: Though I have been very busy with real life issues, I have done more work on V1.2 in addition to the touchups to Conus00's graphics mods. Here is how things stack up not including this breakthrough with the lights: - Redid kitchen area(cookbook, soup, cutting board, carrots, cook's knife) to be much more real and natural looking. - Redid curtain around captains bed to look like real cloth. - Changed some of the crew's(non dialog crew) heads out with unused/less used ones, so that a larger variety of faces will be seen around the sub.(I did this through a different method than Heretic's Mighty Fine Crew mod, so they should be totally compatible). - Touched up and replaced the textures for the food around the sub. - And a whole ton of other more minor improvements all over the sub
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#441 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Are you adding more stuff inside the sub? Like more food, crates etc...
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#442 |
Torpedoman
![]() Join Date: Feb 2003
Location: Sitting on the Becks crate scraping the mould off the bread...
Posts: 112
Downloads: 116
Uploads: 0
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Hi Steel Viking, if you need any more volunteers Kentrat is reporting for 'Besonderen Einsatz'...... special service
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Kentrat Kapitänleutnant, U-136, (typ. VIIb 16v GTi) If God didn't want us to eat animals, He would not have made them out of meat.... |
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#443 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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Hey SteelViking, I've had the chance to try out the light bulb changes that you sent and find it to work fine on my end. Looks good and after I used it for some time and then disabled the mod to see the difference against stock, wow the stock ones look really white especially in the command room. I think you have just the right amount of yellowish tint to them.
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#444 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() Quote:
![]() Now that I know that what I did works on other hardware setups just fine, I think I can use that same method to do some other cool stuff that I have been wanting to do........I will keep everyone posted if I make anymore breakthroughs.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#445 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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Regards SteelViking.
![]() These latest changes are made are very interesting, especially with the lighting of the lamps inside the submarine. ![]() Thanks and Greetings again... ![]() |
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#446 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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What I have found is turning out to be a pretty big breakthrough. I am not sure of the limits of this yet. As it stands, I know that I can make the light bulbs look red(realistically so) but no one has actually figured out how to get the texture changing controllers to operate in SH5. In other words, I can make them either look realistically yellow or red, but I cannot get them to change with night and day. Really, I thought that what I have already figured out was not possible, so I bet that I will be able to get it to work given enough time. However folks, I am treading on unknown ground. No one has used these Goblin controllers like this before. So, I will need testers(more than I already have) to make 100% sure that this does not cause any glitches. I don't think that any problems should arise, but I need to know for sure.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#447 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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Thank you for your prompt response SteelViking.
Yes, You are right, are walking through unknown lands, but soon it may alter these unknown files ... ![]() I say this because not many people that are offered as Betatester, for fear of destroying the game and then reinstalling it should again, luckily, I with my two computers, get tested in small and if the modification works, add it a large computer. ![]() |
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#448 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#449 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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#450 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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