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Old 09-11-10, 12:39 PM   #1
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
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Is it the same fix as posted here:
http://www.subsim.com/radioroom/show...4&postcount=39
or was it developed further?
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-11-10, 12:49 PM   #2
vickers03
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Quote:
Is it the same fix as posted here:
http://www.subsim.com/radioroom/show...4&postcount=39
or was it developed further?
same one
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Old 09-11-10, 12:55 PM   #3
ddrgn
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Sweet, time to finally make some MP maps with AI subs. Awesome work to all for solving this long time PITA.
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Old 09-11-10, 12:58 PM   #4
PL_Cmd_Jacek
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Is the mod also work on MP game. I mean th hear another player's sub ?
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Old 09-11-10, 01:06 PM   #5
ddrgn
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Quote:
Originally Posted by PL_Cmd_Jacek View Post
Is the mod also work on MP game. I mean th hear another player's sub ?
My bet is, it will.
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Old 09-11-10, 01:20 PM   #6
vickers03
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Quote:
Is the mod also work on MP game. I mean th hear another player's sub ?
never played mp and didn't thought of the player
subs when making the mod but i think it can
be done.
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Old 02-29-12, 05:10 AM   #7
kenz69
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can we use it with TDW UI 6.9 ?
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