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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
GWX Project Director
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Generally speaking, tga's that are packed in dat files must be located there for SH3 to detect them... for instance, the U-Boat HULL skins... However, you can put the DECK skin files in tnormal/tex and things run fine.
I hope that helps... and if I am incorrect I am sure someone will correct me. ![]() Now.. WHY things are the one way for some tga's and not for others is really beyond me for the time being. |
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