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Old 09-11-10, 08:55 AM   #1
TheDarkWraith
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Quote:
Originally Posted by Josef von Posorschitz View Post
I like this your mod TDW, but is your mod compatible with BRF 1.3 full? Your mod rewrote some files of BRF 1.3 full mod and now, the ships sink too quickly than it was very well adjusted in BRF 1.3 full
from post #1:
For users using BARF, install this after the FX_Update mod:
http://www.filefront.com/17267115/FX...1-BARF-Fix.7z/
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Old 09-11-10, 05:59 PM   #2
Abd_von_Mumit
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Seems finally I improved performance enough to be able to take youtube-quality movies of torpedo hits. Will release one as soon as I collect enough hits for 2 minutes display.

Thanks for Taksi tip - really good and resources friendly app.
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Old 09-12-10, 12:31 PM   #3
7thSeal
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If possible the explosions from bombs dropped from planes could use some work. I'm still at awe every time a torpedo hits a ship.
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Old 09-18-10, 05:32 PM   #4
DarTMauK
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Is it possible to use this mod with Environment 3.7MOD?
As i saw FX Update overwrites some files like particles and a few others i think. So i wonder how much i will loose from the Environment mod, as it really looks beautifull now.
Still i want to have the new FX, any suggestions?

oh and it overwrites some zon files already altered by RDA1.04 mod or can i just ignore that, dont know anyway if any rda changes are still active cause i have quite many mods

Well i could just try but maybe someone has a tip for me
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Old 09-18-10, 05:34 PM   #5
Wolfling04
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Install this after Env Mod 3.7, I have not noticed any differences after installing this.
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Old 09-18-10, 05:40 PM   #6
DarTMauK
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OK, thanks, I will try that

Quote:
and it overwrites some zon files already altered by RDA1.04 mod or can i just ignore that, dont know anyway if any rda changes are still active cause i have quite many mods
Forget about that last question, think i just ignore RDA

But still sth else lol
i use StormysDBSM and both use the sh.sdl file which i think controls when the sounds are played, how can i modify that, so that all sounds are available?

edit: Got it i think

Last edited by DarTMauK; 09-19-10 at 08:53 AM.
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Old 09-19-10, 10:53 AM   #7
TheDarkWraith
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v0.0.2 of FX_Update mod is adding the missing periscope sprays, wakes, and hopefully waves from the periscope moving through the water. Here I've got the periscope sprays working (boat at ahead flank). Spray changes based on speed of boat. Currently only done for obs scope. Have to add the wake and try to add a wave with it:
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Old 09-20-10, 02:58 PM   #8
Sepp von Ch.
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BRF first? TDW wrote:

Quote:
Originally Posted by TheDarkWraith View Post
from post #1:
For users using BARF, install this after the FX_Update mod:
http://www.filefront.com/17267115/FX...1-BARF-Fix.7z/
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Old 09-20-10, 03:04 PM   #9
DarTMauK
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Quote:
Originally Posted by Josef von Posorschitz View Post

BRF first? TDW wrote:
He meant by that, that you have to install the BARF Fix (the link you posted) after the FX_Update, and before those two you need to install BARF.

edit: now you have it official from the author too
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Old 09-20-10, 03:04 PM   #10
TheDarkWraith
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this is the correct order:

1) BRF 1.3full
2) FX_Update_0_0_2_By_The_Dark_Wraith
3) FX_Update_0_0_2_BARF_Fix
5) New_UIs_TDC_4_3_0_ByTheDarkWraith (ensure you have the patches!)
4) IRAI_0_0_25
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