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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
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It would be nice to have something like that with the weapons officer assistance.
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...I fought in many guises, many names, but always me. Patton
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#2 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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I used to play with Weps assist, but that was too arcadey for my tastes, turned convoy attacks into turkey shoots
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#3 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
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Did anyone possible make a Video tutorial for manual TDC control?
I have read some stuff, but like many I take to visuals much better.. I wouldn't mind giving it a try.. PS. THE TDC for the germans, was it the same as for the Americans? I remember watching a show on youtube (Silent Service, its great by the way) and they stated how great it was when the got the TDC and how hard it was to invent and the guy who invented it was a genius.. So.. How did the Germans get this? Was it better for the Americans or the Germans in terms of quality and technology .. Thanks guys ![]() |
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#4 | ||
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
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Then check out WernerSobe's excellent Basic and Advanced TDC/PK vids for a full, clear example of how to conduct a manual TDC attack. Quote:
The American one allowed the submarine to manoeuvre freely once the solution had been setup - and still maintain the solution (providing the target kept to its course and speed). In practice it required periodic updating (as it does in the game) to maintain an accurate solution over time. This was the "PK or Position Keeper". The German computer lacked this capability. In-game, the German targeting computer has the AOB and Bearing settings locked together (Not sure about real life). This makes targeting multiple ships in one attack an almost "point and shoot" technique if the target is a convoy (all ships-same speed and course) and the attack is of the "fast 90" variety (range not a factor). I also find it less unwieldy than the American TDC for quick snap-shots.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey Last edited by Capt. Morgan; 09-11-10 at 04:25 AM. |
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#5 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
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If you really want to get into manual targetting I'd suggest trying a different gui than the stock one, there's a number of others out there that while they don't give you the answer, make it quicker to get the information and don't require you to sit there with pencil and paper doing all the trigonometry yourself. Most of the manual gui's have the OLC as the foundation, and different functionality added or different panels shown on the attack scope/UZO. Would still keep the weps officer around unless you don't have any desire to try and take down escorts that are actively hunting you. Only way I've found to semi-reliably take out escorts in these situations is wait until they just pass the 300m range from you and fire a steam torpedo at max speed at em. Its just the minimum range needed for the torpedo to arm and with ~12-15 seconds most escorts can't change course enough to avoid getting hit somewhere; once the acoustic/homing torpedoes become available its a very good way of getting rid of them with a single shot about 7 times out of 10.
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#6 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
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What does "OLC" mean? I keep seeing the term here but have no idea what it means.
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#7 | |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
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Many of the other GUI's are variations on OLC
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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#8 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
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Aces of the Deep was auto targeting only, but not 100% foolproof. The longer you locked on, the better the solution, but you could still miss even with an "ideal" setup. The accuracy of targeting was also affected by crew experience.
How does SH5 handle it?
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