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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What in-game resolution do you use? | |||
1024x768 |
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5 | 13.89% |
1280x768 |
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1 | 2.78% |
1280x800 |
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1 | 2.78% |
1280x1024 |
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7 | 19.44% |
1360x1024 |
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0 | 0% |
1440x900 |
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2 | 5.56% |
1600x900 |
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2 | 5.56% |
1600x1200 |
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1 | 2.78% |
1680x1050 |
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7 | 19.44% |
Other, please list below. |
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10 | 27.78% |
Voters: 36. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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Well, for what it's worth, my native resolution is 1920X1080 but, for some reason, I cannot take SS at that resolution. Therefore, I'm currently set at 1862X1058.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#2 |
Navy Seal
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I'm running 1600x900 right now, but I'm going to step back to 1680x1200 for compatibility with the 3000 yard/meter bearing plotter. Edit: make that 1152x864. You can't exactly get 1200 vertical pixels on a 900 pixel screen..... duh!!!!
Edit to edit: 500 fps in the menu screen????!!!!!! OMG!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 09-08-10 at 08:47 PM. |
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#3 |
Planesman
![]() Join Date: Mar 2010
Posts: 194
Downloads: 64
Uploads: 0
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I'm running full screen with high settings at 1920 x 1080 on a GeForce 470.
Last edited by Bothersome; 09-12-10 at 04:18 PM. |
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#4 | |
Admiral
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Thanks for responding everyone, please keep it up.
I've looked through a large portion of the larger, wider-screen resolutions and have found them to be consistent with the games native 1024x768 size. That's good news!! The stinker out of the bunch seems to be only the 1280x1024 resolution. Ive not found any other resolution that follows the games 1280x1024 sizing. The only resolution I can't test is the 1600x900 setting. Neither computer I'm using has that as an option. More importantly, if the poll shows a large portion of you use larger, wide screen monitors, then this gives me some ideas on creating a mod that uses those capabilities. The 1024x768 size is very restrictive in what gets put onto the screen, where larger sizes give greater possibilities.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 09-10-10 at 07:36 AM. |
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#5 |
Sink'em All
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I'm running at 1920x1080 on my computer. Video card is a HIS HD 5870 1024 MB.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#6 |
Nub
![]() Join Date: Jul 2010
Posts: 4
Downloads: 0
Uploads: 0
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running on 1920x1080 on a asus geforce 6600
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#7 |
Navy Seal
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Capn, a related but unrelated question. How difficult would it be to scale the 3000 yard/meter bearing plotter for different resolutions, in my case especially for 1152x864 and 1600x900?
I've played a bit with scaling the dds image in Xnview but there are some details that have made my efforts completely useless. What are the gotchas there? And how do you go about scaling the graphics? It sure is a shame that the game didn't have a built-in scaling routine for all possible resolutions so that the tic marks on our periscopes and range marks on our bearing plotters were always right. It seems like a criminal offense that they neglected that! What were they thinking?
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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