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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
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And watch out for the mines and sub nets in your own ports! I like the "start at sea" option in SH3 Commander; it avoids having to waste time leaving your berth and hearing the 1,001 "ship sighted!" messages, unless of course you install the "no ship sighted" mod.
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#2 |
A-ganger
![]() Join Date: Jul 2010
Location: Colorado Springs
Posts: 79
Downloads: 81
Uploads: 0
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I can relate to your predicament my friend. I am new to SH3 myself, and it took me quite a while to get a handle on the manual TDC thingydoodadwhatsitcalled. Don't worry about that for now. Take it nice and slow, thats what I did, and in no time you will be sinking ships left and right.
As for pulling out of port, all of the above posts took care of that. If you don't mind taking the time to manually steer your boat out of port, it can be a very fun experience with a ton of cool crap to look at.
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Philippians 2:14-15 Those things that are precious are saved only by sacrifice. -Pvt. David Webster All gave some, some gave all. We will never forget you. Semper Fi |
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#3 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
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Wait until the RAF attacks your port while you are sailing out to sea. Things'll get really interesting, really fast.
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