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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Loader
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Hi I'm familiar with the way the Range and aob finder works from sh3 olc's gui
But I am unsure which "Scratch mark" thingy to line up the mobile middle circle at what zoom, I had a look at the KIUB user guide but thats for sh4 as i understand so i figured that the zoom levels are different so once again which scratch mark for which zoom level? cheers
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U-boat special cocktail! envious? |
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#227 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
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![]() ![]() ![]() ![]() ![]() ![]() ![]() P.S. if possible, under any number [CmdX] is the name here Commands.cfg or is there no need Sorry for my english |
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#228 |
Loader
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well it sounds to me like you know which button to push to track a target if you mean "lock" the target so the scope follows it, that isn't a feature in sh5, the track feature just allows you to bring up the recognition manual to enter data however it won't follow your target with the crosshair glued to it
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U-boat special cocktail! envious? |
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#229 | |
中国水兵
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#230 |
Swabbie
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SAID IT ONCE I SHALL SAY IT AGAIN REAPER7 YOU AND YOUR MOD PALS ARE SOMETHING ELSE WHEN IT COMES TO MOD MAKEING THE TIME AND EFFORT YOU GUYS PUT INTO SH5 YOU MAKE A POOR GAME BRILLIANT I THINK I CAN SPEAK FOR THE WHOLE SUB COMMUNITY WHEN I SAY THANKYOU
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#231 | |
Engineer
![]() Join Date: Dec 2009
Location: Virginia
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EDIT: For those with questions about how to use the RAOBF, they can download a Tutorial I have made in PDF format. It has illustrations for just about everything. If you don't have Adobe Reader (unlikely, but I got rid of it myself) then you can download a Freeware called Foxit Reader--7 mb, reads PDF files. Any other questions will be answered by some helpful soul hereabouts. Tutorial link: http://www.mediafire.com/download.php?o9hc35aea21op6z For anyone interested, I have made another improvement to my RAOBF markings file, namely--it now lights up when the nite lite comes on. Actually, a pretty significant improvement considering how dark and foggy this game is almost all of the time. The download includes the Tutorial txt mentioned above which doubles as an install txt. IMPRAOBFmk2&Tutorial link: http://www.mediafire.com/download.php?77fyghcppcccqe6 Note, last I checked, these links were down. There are Filefront links further up/down the page. Reaper, if you consider either, or both of these files as worthwhile addons, please use them as such. Last edited by nodlew; 09-07-10 at 09:36 PM. |
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#232 | |
Engineer
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Location: Virginia
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Sasha...
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#233 |
Loader
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Thanks Nodlew, thats what i was looking for. Does anyone by chance know whether there's a ship centered accuracy fix for sh5?
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#234 | |
中国水兵
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#235 | |
XO
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#236 | ||
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
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#237 |
Bilge Rat
![]() Join Date: Aug 2010
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![]() ![]() Wow I must say nice this is the best mod for SH5. It really changed SH gameplay, and now i have started it again. Thx a lot reaper and whoever else helped ![]() Though I dont wont to complain much, but after I enable TDC on from the manual, is there anyway to disable it again (without loading the game)? Esc keys didnt work, like they did before |
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#238 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
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Downloads: 258
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Stick with the Manual mode, once you get the hang of playing in manual, you'll wonder why you ever played in Auto. ![]() |
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#239 |
中国水兵
![]() Join Date: Mar 2010
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reaper7. Where missing tools on the map? When a long time sitting on the map, the mini-map does not open and it is missing tools, immersion and emersion does not open the hatch, I'm sorry if this was, but too annoying. How do I fix?
Sorry for English. Thank you. ![]() ![]() Are such fashion. Maybe that is not worth it. ![]() |
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#240 | |
Engineer
![]() Join Date: Dec 2009
Location: Virginia
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Reading through it, I have seen some things I wish I could fix. I should have said "add to Zero" rather than subtract from it for AOB on an approaching ship (though in context, with the pictures there should be little confusion. You can't actually subtract from Zero given the configuration of the dial anyway) In the disclaimer, I should have said Cameras.cam file--don't know where I got .dat from. I misspelled Cimarron. On impulse I looked up the Cimarron on Wikipedia and it turns out the actual length of a Cimarron class tanker should be 169m. So at the very end, discussing the inaccuracies of the recognition manual I should have said "closer to 200m" rather than "almost 200m" if I were to trust that the devs got the model size historically right, which I'm not sure I do. The mission editor will not allow me to conveniently place two ships directly side by side. When I feel like it, I'll use my markings file as a yard-stick, since it absolutely is correct with ships of proven length, like the Hog Island, Liberty, and Victory freighters and find out exactly how long the Cimarron is in-game. I'll provide the information. Anyway, the thing was done a bit slap-dash. As such, it's relatively error free. I could certainly stand to learn more about polishing my screen-shots and making them pretty. Note--at present, for me, anyway, my Mediafire links are down. If the problem isn't corrected in a very few hours I'll post the files to Filefront or somewhere. My mediafire account is still down. The files can be downloaded from Filefront at the following links: http://www.filefront.com/17273019/RAOBFTUTORIAL.rar http://www.filefront.com/17273027/IM...2&TUTORIAL.rar Just uploaded, should be available shortly--10:12pm. Last edited by nodlew; 09-07-10 at 09:12 PM. |
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