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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Some of the nodes do seem to have specific, hard-coded functions. The K node, for example. Changing them is trivial inS3d so why not make it consistent
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