SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-04-10, 10:40 PM   #1
7thSeal
Samurai Navy
 
Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
- redid the torp explosion (much better looking now!)
Ah, been looking forward to someone making improvements in this area. Also have you already added the bodies flying through the air yet? I have a feeling this mod will be another must have for SH5.
7thSeal is offline   Reply With Quote
Old 09-05-10, 12:14 AM   #2
Reece
CINC Pacific Fleet
 
Reece's Avatar
 
Join Date: Sep 2003
Location: Down Under
Posts: 34,738
Downloads: 171
Uploads: 0
Default

Looking great!
__________________

Sub captains go down with their ship!
Reece is offline   Reply With Quote
Old 09-05-10, 01:09 AM   #3
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Thank you TDW
__________________
What we do in life echoes in Eternity

Last edited by tonschk; 09-05-10 at 08:55 AM.
tonschk is offline   Reply With Quote
Old 09-05-10, 06:19 AM   #4
Gunfighter
Seasoned Skipper
 
Join Date: Mar 2007
Location: Newcastle Upon Tyne UK
Posts: 720
Downloads: 133
Uploads: 0
Default @TDW

This looks like its going to be one of your best Mods,Well Done
__________________
Gunfighter is offline   Reply With Quote
Old 09-09-10, 11:06 PM   #5
Akula4745
Convicted Ship Killer
 
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
Default

Many thanks for this great addition to SH5, sir!!!
__________________
Akula4745



"If you sit by the river long enough... the body of your enemy will float by -- SunTzu"
Akula4745 is offline   Reply With Quote
Old 07-29-13, 11:52 PM   #6
PL_Daritto
Swabbie
 
Join Date: Sep 2009
Posts: 12
Downloads: 190
Uploads: 0
Default

For me, it is said, tears of socks Great job
PL_Daritto is offline   Reply With Quote
Old 08-05-13, 06:54 PM   #7
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

v0.0.22 released. See post #1

v0.0.22 - added gap/volodya61's reworked torpedo explosion effects
- added gap's modified .zon files for ships that includes the radio room and antenna zones
- added gap's modified zones.cfg file that supports the radio room and antenna zones
- included 4 add-on mods for torpedoes. One of them is to be used if the Torpedo patches of my Generic Patcher is enabled.
TheDarkWraith is offline   Reply With Quote
Old 08-05-13, 07:02 PM   #8
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by TheDarkWraith View Post
v0.0.22 released. See post #1

v0.0.22 - added gap/volodya61's reworked torpedo explosion effects
- added gap's modified .zon files for ships that includes the radio room and antenna zones
- added gap's modified zones.cfg file that supports the radio room and antenna zones
- included 4 add-on mods for torpedoes. One of them is to be used if the Torpedo patches of my Generic Patcher is enabled.
gap is offline   Reply With Quote
Old 08-05-13, 07:09 PM   #9
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by TheDarkWraith View Post
v0.0.22 released. See post #1

v0.0.22 - added gap/volodya61's reworked torpedo explosion effects
- added gap's modified .zon files for ships that includes the radio room and antenna zones
- added gap's modified zones.cfg file that supports the radio room and antenna zones
- included 4 add-on mods for torpedoes. One of them is to be used if the Torpedo patches of my Generic Patcher is enabled.
Thank you
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 09-05-10, 06:20 AM   #10
eon850aye
Mate
 
Join Date: Apr 2007
Location: Hertfordshire UK
Posts: 56
Downloads: 19
Uploads: 0
Default

Excellent, can't wait.
You sir, are too good to us
eon850aye is offline   Reply With Quote
Old 09-05-10, 06:21 AM   #11
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,888
Downloads: 946
Uploads: 5


Default

Looks promising
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 09-05-10, 06:30 AM   #12
pascal4541
Officer
 
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
Default

the Great TDW...Thanks for the big and good job...every mods of TDW are essentials
pascal4541 is offline   Reply With Quote
Old 09-05-10, 06:42 AM   #13
Venatore
Admiral
 
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
Default

TheDarkWraith,

Excellent work matey. I'm particularly interested in the flares illumination radius by night? Do the flares give off a small/medium/large radius of light? if your able to show a flare by night it would give me a good idea what to expect for tactical manoeuvrings within a convoy.

Kind regards

Ven
Venatore is offline   Reply With Quote
Old 01-21-13, 09:47 AM   #14
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by TheDarkWraith View Post
v0.0.21 released. See post #1

Quote:
Originally Posted by TheDarkWraith View Post
- fixed bug of pilot and parachute spawning close to water. They are not allowed to spawn lower than 15m now
You did it

Very well done, but I would adjust minimum drop altitude to not lesser than 200-250 ft asl (61-76 m).

Source:
http://www.combatreform.org/llparachute.htm
gap is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.