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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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#2 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,738
Downloads: 171
Uploads: 0
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Looking great!
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Sub captains go down with their ship! |
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#3 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity Last edited by tonschk; 09-05-10 at 08:55 AM. |
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#4 |
Seasoned Skipper
![]() Join Date: Mar 2007
Location: Newcastle Upon Tyne UK
Posts: 720
Downloads: 133
Uploads: 0
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This looks like its going to be one of your best Mods,Well Done
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#5 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Many thanks for this great addition to SH5, sir!!!
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#6 |
Swabbie
![]() Join Date: Sep 2009
Posts: 12
Downloads: 190
Uploads: 0
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For me, it is said, tears of socks
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#7 |
Black Magic
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v0.0.22 released. See post #1
v0.0.22 - added gap/volodya61's reworked torpedo explosion effects - added gap's modified .zon files for ships that includes the radio room and antenna zones - added gap's modified zones.cfg file that supports the radio room and antenna zones - included 4 add-on mods for torpedoes. One of them is to be used if the Torpedo patches of my Generic Patcher is enabled. |
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#8 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#9 | |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#10 |
Mate
![]() Join Date: Apr 2007
Location: Hertfordshire UK
Posts: 56
Downloads: 19
Uploads: 0
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![]() ![]() You sir, are too good to us ![]() |
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#11 |
Canadian Wolf
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Looks promising
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#12 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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the Great TDW...Thanks for the big and good job...every mods of TDW are essentials
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#13 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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TheDarkWraith,
Excellent work matey. I'm particularly interested in the flares illumination radius by night? Do the flares give off a small/medium/large radius of light? if your able to show a flare by night it would give me a good idea what to expect for tactical manoeuvrings within a convoy. Kind regards Ven |
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#14 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Very well done, but I would adjust minimum drop altitude to not lesser than 200-250 ft asl (61-76 m). ![]() Source: http://www.combatreform.org/llparachute.htm |
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