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Old 08-29-10, 11:30 AM   #1
HW3
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The Zaunkonig II is an acoustic torpedo, meaning the target ship must be moving faster than 9-10kts for the torpedo to home in on it. If your sub makes more noise than the target ship, the torpedo will home in on you instead.
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Old 08-30-10, 07:48 AM   #2
TabbyHunter
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Someone has a picture of their own torpedo circling around at them, veiwed from the periscope. Its a good pic. Personaly, this has happend to me once, in a XXI. I was testing the diferant torpedo types in a single mission, and had realism low so i could track the torp on the attack map. Going 5 knots, im fine, untill a DD picks me up, and i go flank. The torpedo turns on both of us, and i dive the boat. Switching to external, i watch the torp sail about a meter over the stern of my boat, and smack the Tribal for a dead center bow shot.

The next day i do this again, and forget to slow down. Abandon ship, though we did fight the flooding for a while.
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Old 08-30-10, 10:03 AM   #3
K-61
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Does GWX simulate Foxers? In real life the U-boats enjoyed an initial success against escorts using acoustic homing torpedoes but the Allies soon countered with the Foxer noise making apparatus and it was back to square one.
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Old 08-30-10, 10:46 PM   #4
Flaxpants
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The first time I played the game I managed to sink myself with an aft torpedo which I don't think I could do again even if I tried...

Best to keep it to yourself mate!
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Old 08-31-10, 08:26 PM   #5
cawimmer430
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Quote:
Originally Posted by HW3 View Post
The Zaunkonig II is an acoustic torpedo, meaning the target ship must be moving faster than 9-10kts for the torpedo to home in on it. If your sub makes more noise than the target ship, the torpedo will home in on you instead.

Which is surprising why it hit me in the first place. At the end of the day it's a computer game we're playing, but I suppose the sounds my submarine was making, even at low speeds, attracted the attention of the ZK2.
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