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Old 08-27-10, 06:45 PM   #11
reaper7
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Join Date: Jun 2007
Location: AM 82
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Quote:
Originally Posted by TheDarkWraith View Post
I love a good challenge. This is going to be a good one
likewise, and glad your come on board for this one.
If we can get this working it can be a solution for proper 100% realism use of the RAOBF etc.
I have figured out how to get the clone dds image to display in the Rec man and not the ship image of the parents ship.
So correct speed etc can be dispalyed.
Just need to make the clones look different from the parents ingame


Quote:
Originally Posted by TheDarkWraith View Post

Is that using the NLL_AO01.dds or the Ship_T02.dds fil.

If the first, thats what I had working but its not correct for rendering ship skins.
If the second, how did you get it working.
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