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Old 07-05-10, 04:40 PM   #61
Karasunx
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It's very cool to read everyone's posts in here, to know that it's not just me and a handful of other people that actually enjoy SH5.
To read all the other threads you'd think that Ubisoft had screwed their grandmothers while pouring sugar in their gas tanks. I know that's overly dramatic but I just wanted to work in a Clerks quote.

The graphics are an amazing feature in SH5, but another thing going for it is the immersion. At least for me #5 is the most immersive of the Silent Hunters making me feel like I'm really there captaining my u-boat. That and the fact that it is still so moddable. It's really rare to find a company that allows it's game to have open source code. I don't think it's because Ubi expects modders to fix what was left unfinished. I think it's the developers knowing how much people love to tweak and add to their games. In SH3 you had the Grey Wolves release probably one of the greatest mods (mod collections) I've seen for a game, and it hasn't even been 6 months and there's already some fantastic mods for SH5 not to mention we're only on patch 1.2. SH3 was patched up to 1.4b. With time SH5 will probably be one of the greatest sub sims.
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Old 08-24-10, 02:35 AM   #62
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I Like the new SH5 waves , the new SH5 waves are a big improvement over the older versions of the Silent Hunter serie

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Old 08-24-10, 05:52 AM   #63
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"ALL" of the above. SH5 is "going" to be the best Submarine Simulation in the World bar none.
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Old 08-24-10, 07:05 AM   #64
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I Like the new SH5 waves , the new SH5 waves are a big improvement over the older versions of the Silent Hunter serie
I'll never know - stupid .png pictures won't load on my lousy internet service.
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Old 08-24-10, 07:11 AM   #65
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I'll never know - stupid .png pictures won't load on my lousy internet service.
Here ya go Steve, wouldn't want you to miss out now.

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Old 08-24-10, 07:13 AM   #66
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Well, now that we've established once again that the game is pretty...
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Old 08-24-10, 07:19 AM   #67
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I don't think you understand Subnuts.
It's got dynamic shadows.
Dynamic shadows!

I can't believe no-one has even mentioned this fact before.

Oh hold on, wait a minute . . .
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Old 08-24-10, 09:04 AM   #68
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Well, now that we've established once again that the game is pretty...
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Old 08-24-10, 09:06 AM   #69
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Here ya go Steve, wouldn't want you to miss out now.
Thanks! That is nice!
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Old 08-24-10, 09:23 AM   #70
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Quote:
Originally Posted by tonschk View Post
I Like the new SH5 waves , the new SH5 waves are a big improvement over the older versions of the Silent Hunter serie
Quote:
Originally Posted by 609_Avatar View Post
Here ya go Steve, wouldn't want you to miss out now.
Quote:
Originally Posted by Sailor Steve View Post
Thanks! That is nice!
LOL
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Old 08-24-10, 11:59 AM   #71
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...Well aside from it obvious flaws, it bascially plays like stock SH3 with 2010 graphics .... .
thats exactly the bad thing with sh5 JU ! it didn't bring anything new at gameplay fuctionalities.nothing new at simulation fuctionalities .so what do you expect to see ?

even if community manage some day to fix all (?) bugs and even if you full it with 100 more ships and 100 more planes....it will be again nothing new ! a sh3-sh4 with some better graphics ....
you see ....there was no development ...no a step forward with sh5

sure time will tell, but i am very pessimist becuase i can't see where is the 'exit' for survival for sh5 .at its graphics....? well ,this is not enough....
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Old 08-24-10, 12:20 PM   #72
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thats exactly the bad thing with sh5 JU ! it didn't bring anything new at gameplay fuctionalities.nothing new at simulation fuctionalities .so what do you expect to see ?

even if community manage some day to fix all (?) bugs and even if you full it with 100 more ships and 100 more planes....it will be again nothing new ! a sh3-sh4 with some better graphics ....
you see ....there was no development ...no a step forward with sh5

sure time will tell, but i am very pessimist becuase i can't see where is the 'exit' for survival for sh5 .at its graphics....? well ,this is not enough....
SH5 brought the ability to actually walk through the sub. That is an incredible leap forward in my opinion. Having all the rooms rendered, but not being able to move around in them seems kind of silly to me.
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Old 08-24-10, 12:26 PM   #73
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SH5 brought the ability to actually walk through the sub. That is an incredible leap forward in my opinion. Having all the rooms rendered, but not being able to move around in them seems kind of silly to me.
sure SteelViking, this is very nice and graphics are very nice too and all these are well accepted . but these are not elements of a sub simulator .talking for sub simulators all the 'graphics' comes second to priority...

Flakmonkey ,made at sh3 an engine room (much much better from devs) and Tomi is preparing a dreaming engne room . you see ,all these can be made by community ...you don't need devs to make them.

but you need them(devs) to import simulator elements at sh's engine...(this can't be made by community)
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Old 08-24-10, 12:36 PM   #74
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Originally Posted by sergei View Post
I don't think you understand Subnuts.
It's got dynamic shadows.
Dynamic shadows!

I can't believe no-one has even mentioned this fact before.

Oh hold on, wait a minute . . .
Why does everyone bash this guy for loving and wanting Dynamic Shadows?
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Old 08-24-10, 12:52 PM   #75
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It's more about posting oversized .png shots that take quite a while to load even on a fast connection. It's just 3-5 seconds on 8Mb here, but it's still annoying since a .jpg would do fine and load almost instanly.


And you don't have to repeat something 50 times to get your point across, but considering it's a public board with a large audience, that's not such a bad thing.

* and there's the claiming of absolute superiority based solely on graphics quality. Good graphics don't make a good game.
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