SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-23-10, 09:30 PM   #1
U777
Medic
 
Join Date: Aug 2010
Location: Chicago
Posts: 159
Downloads: 11
Uploads: 0
Default

Who knows maybe it was a blessing in disguise. BTW we have x-ray vision?
U777 is offline   Reply With Quote
Old 08-23-10, 09:33 PM   #2
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,254
Downloads: 553
Uploads: 0


What I do not need to use, my eyes and ears,

Quote:
Originally Posted by U777 View Post
Who knows maybe it was a blessing in disguise. BTW we have x-ray vision?
are good enough
__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 08-24-10, 07:00 AM   #3
desirableroasted
Grey Wolf
 
Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
Default

The risk-reward ratio of attacking a task force is so thin that just reading your musings sends a chill down my spine.

Seriously, going after a TF of Tribals and Didos -- chasing them no less, too -- is like swatting a hornet's nest with the palm of your hand. Doable, sure; painful, certainly; no glory earned (as far as I remember, the reknown gained from a Dido is not much different from that of a small merchant).

I will examine a TF if it is bearing down on me anyway... and if there is a BB or carrier in the middle, which is rare, I will take a shot at the capital ship if conditions are right. But going after a bunch of cans and Didos seems pretty much a waste of munitions and hardly worth the risk.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun."
desirableroasted is offline   Reply With Quote
Old 08-24-10, 07:16 AM   #4
Hans Uberman
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

As long as one is not detected on the approach and there's plenty of deep water, attacking a task force isn't so bad in my experience. If you are detected, you can always dive deep, and call it a day. Just don't get greedy and keep attacking.

I agree with desirableroasted, in that it's not worth attacking them unless there's a pretty succulent target in their ranks.
  Reply With Quote
Old 08-24-10, 08:37 AM   #5
ralphnader23
Bosun
 
Join Date: May 2010
Location: Periscope Depth
Posts: 66
Downloads: 2
Uploads: 0
Default

Those destroyers give me so much trouble, that I always feel obliged to give them a little pain back, on the rare occasion that I can sneak up on them.
ralphnader23 is offline   Reply With Quote
Old 08-24-10, 10:02 AM   #6
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,254
Downloads: 553
Uploads: 0


There must be a plan for how you,

to act when you make contact with TF,you need to quickly determine the position, and if it is possible to intercept, you do not lose anything if you have the power to confront any of the ships and if it is shallow or deep water does not matter but some deep water has advantage,strike quickly and then disappear, but see a TF as a standard convoy although they move faster than a "normal" convoy but remember you have the upper hand as long as you are Sharpe and is under the surface
__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 08-24-10, 01:49 PM   #7
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
Default

Quote:
Originally Posted by U777 View Post
Who knows maybe it was a blessing in disguise. BTW we have x-ray vision?
We do indeed, but taking advantage of it is considered "gamey" by die hard simmers. In dirty weather, you can use the scopes or UZO to "see" targets that are beyond visual range. You simply rotate the scope or UZO a degree or two at a time and quickly press the "L" key [lock] to briefly lock up a target. If you have auto targeting enabled it will give you a description of the target and range to target. You can then use this information to plot an attack for when it does come into visual range.

As I said, you can use this, but it is taking advantage of the game's weakness that fails to take into account the current visual environment. That's why we call it "X-ray vision." I don't use it because I wish to play under the constraints of real world sensors. I also do not use the hydrophone plotting method as the hydrophone gear of WW2 U-boats was not precise enough to give accurate bearings for acoustic only plotting. I do use the hydrophones to hunt when submerged, but only to establish relative bearings in order to set up a visual attack. The final generation of WW2 U-boats had improved hydrophones, but they were too little, too late. Had those advanced U-boats made it into the war in a timely fashion they may have proved to be war winners, but we'll never know. It's like the ME-262; could have been but wasn't.
__________________
K-61 is offline   Reply With Quote
Old 08-24-10, 11:57 PM   #8
U777
Medic
 
Join Date: Aug 2010
Location: Chicago
Posts: 159
Downloads: 11
Uploads: 0
Default

Quote:
Originally Posted by K-61 View Post
We do indeed, but taking advantage of it is considered "gamey" by die hard simmers. In dirty weather, you can use the scopes or UZO to "see" targets that are beyond visual range. You simply rotate the scope or UZO a degree or two at a time and quickly press the "L" key [lock] to briefly lock up a target. If you have auto targeting enabled it will give you a description of the target and range to target. You can then use this information to plot an attack for when it does come into visual range.

As I said, you can use this, but it is taking advantage of the game's weakness that fails to take into account the current visual environment. That's why we call it "X-ray vision." I don't use it because I wish to play under the constraints of real world sensors. I also do not use the hydrophone plotting method as the hydrophone gear of WW2 U-boats was not precise enough to give accurate bearings for acoustic only plotting. I do use the hydrophones to hunt when submerged, but only to establish relative bearings in order to set up a visual attack. The final generation of WW2 U-boats had improved hydrophones, but they were too little, too late. Had those advanced U-boats made it into the war in a timely fashion they may have proved to be war winners, but we'll never know. It's like the ME-262; could have been but wasn't.
I get what you mean now. As for TF's I avoid them but there was one time where I accidently ran into a small one and bagged a destroyer.
U777 is offline   Reply With Quote
Old 08-25-10, 12:41 AM   #9
Alpha Von Burg
Engineer
 
Join Date: May 2010
Location: Unknown
Posts: 202
Downloads: 87
Uploads: 0
Default

As mentioned before, know the risk and the rewards that follow.
In my opinion, it's a waste of amunition to sink a destroyer, in terms of tonnage. I only sink destroyers if ti reduces the treat but sinking only a destroyer in a TF full of them those not reduce the risk.

I only find it worth the risk when I know a BB is present in the TF and when I can see them before they see me, in other words, consider the weather.
__________________
-Kapitänleutnant Richard L. Römer
Alpha Von Burg is offline   Reply With Quote
Old 08-25-10, 08:35 AM   #10
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,254
Downloads: 553
Uploads: 0


I conducted a patrol Last Night,

Quote:
Originally Posted by Alpha Von Burg View Post
As mentioned before, know the risk and the rewards that follow.
In my opinion, it's a waste of amunition to sink a destroyer, in terms of tonnage. I only sink destroyers if ti reduces the treat but sinking only a destroyer in a TF full of them those not reduce the risk.

I only find it worth the risk when I know a BB is present in the TF and when I can see them before they see me, in other words, consider the weather.
and the result was one BB and 2 CL 3 DD not bad when I was not in danger,
__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 08-25-10, 12:12 PM   #11
Zedwardson
Sparky
 
Join Date: May 2010
Posts: 154
Downloads: 10
Uploads: 0
Default

I will bag anything that comes my way, and have sunk two ships from them. One was in the dusk, and my stern shot took out a DD that was screening the hood (I was aiming for the hood, hoping to cripple it for airstrikes and or give me time to finish it off.)

The second time I had one basicly run over me on a stormy night North East of Scapa Flow, and in my best moment of SH3, at 10,000 meters, two of my four eels hit the HMS Ramillies and she eventually succumbed to her wounds. I was so far out the escorts never got closer then 3000 meters as they never thought it was that long range of a shot. I shot another spread at a cruiser but missed, and went home to medals.

that Commander was lost in his next patrol.
__________________
SH3 - GWX3 & Commander 3.2
Realism- 43%, D.I.D. (I play with unlimited fuel and with Auto-ID targets)
Zedwardson is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:49 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.