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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What level of realism do you regularly play? | |||
0 - 24 % |
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4 | 3.39% |
25 - 49 % |
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9 | 7.63% |
50 - 69 % |
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12 | 10.17% |
70 - 79 % |
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11 | 9.32% |
80 - 89 % |
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33 | 27.97% |
90 - 99 % |
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27 | 22.88% |
100 % and absolutely nothing less! |
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22 | 18.64% |
Voters: 118. You may not vote on this poll |
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#1 | |
Chief of the Boat
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![]() Simply change two and the job is done much quicker and if you really want to cheat it won't matter what you've got enabled or otherwise ![]() [RealismPercentage] LimitedBatteriesRealismPercentage=99 LimitedCompressedAirRealismPercentage=0 LimitedO2RealismPercentage=0 LimitedFuelRealismPercentage=0 RealisticVulnerabilityRealismPercentage=0 RealisticRepairTimeRealismPercentage=0 RealisticShipSinkingTimeRealismPercentage=0 ManualTargetingSystemRealismPercentage=0 NoMapUpdateRealismPercentage=0 RealisticSensorsRealismPercentage=0 DudTorpedoesRealismPercentage=0 RealisticReloadRealismPercentage=0 NoEventCameraRealismPercentage=0 NoExternalViewRealismPercentage=0 NoStabilizeViewRealismPercentage=0 NoNoiseMeterRealismPercentage=0 NoWeaponOfficerAssistRealismPercentage=1 This way you have a choice of 99>100% |
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#2 |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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The respect I've had for Jim, Frau, and Steve has all gone out the window now I know you all cheat. 'Tis a sad day
![]() Next you'll all be saying you have the deck gun that has one million hit-points or a boat with none? So which settings is it again...? Data/Cfg/Gameplay... ![]()
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#4 |
Rear Admiral
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#5 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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#6 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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i play at - i think, 79%. i dont actually know.
last week i made it real easy so my son could just turn-up-n-shoot. wanted him to like it: last week he found a large branch near the resevoir and said 'dad. make me a u boat.' anyway. i keep external cam on coz i love to watch. and i dont use it to, er, cheat...no sir'eee - not me!! red sun at night: ![]()
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#7 |
中国水兵
![]() Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
Downloads: 48
Uploads: 0
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100% and hitman's gui. No external camera and fancy stuff... just... interior and scope.
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#8 | |||
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | |
Chief of the Boat
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#10 |
Stowaway
Posts: n/a
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100%. No map contacts, no WE, no nothing.
Don't carry external reloads, and generaly don't score very high by subsim standards. Although I have never used external view, I'm grateful for those that do. The screen shots they/you provide is the only way I've ever seen how cool things look from the outside. To those that do, use external view, thank you. |
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#11 |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
Downloads: 168
Uploads: 0
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Well I've now put mine up to 64% on account of losing the sub 'visibility' meter, never paid much attention to it anyway. For me it's a question of getting a balance between the realism and the kind of game I want to play.
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#12 |
Sparky
![]() Join Date: May 2010
Posts: 154
Downloads: 10
Uploads: 0
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I aim for a fun, realistic game, and right now I am at 43 percent, but I could easily bump it up as
1) I should turn off unlimited fuel, as my patrols are generally short. Basicily, I have the Auto-ID (I pretend that its the weapon officer going though the book and IDing the ship) and external camera (to do screenshots, and to watch if my eels hit on big ships.) and I have the "Alert" to give me hints on how exposed I am (I say that is the XO giving me warnings) However, I play with all externals and other long term storage as Type 1 Steam torps, never reload the externals except in "deck gun weather" where I am on the surface at slow speed and cannot dive. Since I am starting to get the hang of the game, after my current guy gets KIA or survives the war, I will be limiting my fuel and have the "realistic sink time" and perhaps "Realistic torp load time"
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SH3 - GWX3 & Commander 3.2 Realism- 43%, D.I.D. (I play with unlimited fuel and with Auto-ID targets) |
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#13 |
Stowaway
Posts: n/a
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#14 |
Swabbie
![]() Join Date: Aug 2010
Posts: 7
Downloads: 62
Uploads: 0
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100% all the way for me. Anything less just feels wrong. It makes the game so much more exhilarating that way.
Sometimes I'll turn on the external camera while screwing around with new mods or whatever, but never while I'm on campaign. As a result, I always end up hanging around with my periscope sticking out of the water for far too long so I can stare at the pretty explosions and burning ships, and then I get spotted and shot to pieces. I'm not a very good kaleun... |
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#15 |
Stowaway
Posts: n/a
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Most boats did not carry them early war.
Example: "Expended all torpedoes. There were 12 in all." Otto Kretchmer U99. Hardegen U123 carried no externals during Operation Drumbeat. Late war: Only the IXD2 bound for distant waters carried them (as in resupply for Operation Monsoon boats). Late war VIICs did not even carry the 2 internal "extra reserve" torpedoes. (8 bow + 2 stern = 10 in all) But, the biggest reason I do it, is it gives me more historicaly correct tonnage, and it makes me earn it. Each boat gets it's own carreer, which in terms of tonnage generaly comes within realistic numbers. (I try to retrace historical patrol routes). It can be interesting to have something like a IX(A) competing with a VIIB. (Without external reloads, each carries 12 torpedoes!) For me personaly, it's just about how late into the war I can survive DID from war's start. (If I retire a boat to school status, the next boat starts with 0 GRT.) |
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