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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2008
Location: USA
Posts: 28
Downloads: 26
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I must say, Robbins, that this is the very best explaination of this method I've ever read here...and I've been reading quite a few of them while searching for my easy method
![]() While my easy method is/was much faster, yours is more fun. I am also one to use the plotter a lot. I'm a draftsman by trade so I guess I'm comfortable there. I love finding a convoy on radar and tracking its progress on the charts, planning my approach or deciding if I will be able to get into position in time to meet them for a surprise...or doing similar by visual and sound in the earlier ships. Ahh, I just love this sim ![]()
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Stephen Boland |
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#2 |
Watch
![]() Join Date: Jan 2008
Location: USA
Posts: 28
Downloads: 26
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Pisces! THANKS! This sounds like it could work for what I'm talking about. I MUST be thinking of SHIII when I was using that other method.
Surely the US military would make things as user friendly as possible for these complex machines to facilitate training. Even with good training, you are still talking about 20 year old young men who are learning this stuff and you are also wanting to create a system that is going to be easy to use "in the heat of battle" and while mentally fatuiged too. On top of this, you want a system that is not open to guess work, but is going to be utterly consistant.
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Stephen Boland |
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#3 |
Navy Seal
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I love the plot because it validates itself. At every step you can see that your numbers are based on reality and I like that concrete substitution of diagram for trig.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
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Mmmm ... the plot thickens ...
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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