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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Eternal Patrol
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A boat at 200 meters can rise or dive with the dive planes even if it is only travelling at two knots. If it stops it has no way of changing depth except with the pumps, which make a lot of noise. If the boat is moving it has control, though this may be compromised by damage allowing water in. Bottom line: If your boat in the game can't be controlled at depth except with high speeds, and with no damage, it is indeed a bug.
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#2 | |
中国水兵
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You CAN control it, with the pumps. Also do not forget the difference between cold and hot water. |
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#3 |
The Old Man
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There should be a 'maintain depth' button on the interface.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#4 | |
Ocean Warrior
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There is.. if you're using Churchs Keyboard Commands it's A
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#5 |
Seasoned Skipper
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It doesn't help!
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#6 |
Rear Admiral
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You know I love watching people gnashing their teeth over this subject. It (and a few other minor items) are inherited behavior from SH4. Seems like most people here aren't aware of that for some reason.
![]() So here's the short version: After 196 -200 meters (or 600 feet), there's this magical barrier you pass where the submarine's pumps can't keep up with the leaks. As i recall from watching the development of the NYGM anti-hummingbird mod, your sub is always leaking. This particular behavior, is inheirted from SH3 to some extent. You don't see this because a leak below a certain amount is not reported on the damage screen. So as you cross what i refer to the 200 meter/600 foot barrier, your boat loses boyancy and starts sinking. The only way to stop the decent, is to accelerate to flank speed.... err im sorry.. "extreme speed ahead". Order rise all you want, but your boat will not move to a shallower depth until you blow ballast, thereby increasing boyancy. Reduce your speed , and you start to sink because you have too much negative boyancy. Hency why i say, pumps can't keep up with the leaks after 200 meters. (edit: supporting evidence is behavior in trim gauges. They peg out after 600 feet) How to adjust the pump rate? I never did figure that out, or even if it's possible. An interesting side note is that crash speed (at least in SH4), seems to have an effect on this. ( http://forum.kickinbak.com/viewtopic.php?f=70&t=1885 ) |
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#7 |
The Old Man
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I think I'll rather command a Destroyer than a lousy sub.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#8 | ||
Ocean Warrior
![]() Join Date: Aug 2007
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![]() Same thing in this game where I took a VIIC out for kicks and dove as deep as she'd go. True, while at All Stop she sank to the bottom, but once I got to 569M and went 1/3 I could control her pretty easily. I forget my Mod loadout at the time, but I have yet to try it again. I can test it maybe tomorrow if you'd all like the results? Cheers, Krauter
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#9 | |
Seasoned Skipper
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#10 | |
Frogman
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Thanks Sailor Steve, answers my question. ![]()
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
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#11 | |
Ocean Warrior
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Lol oh God.. not another Argument Delphin?
First of all: I DO understand the principles of flight (ie: Speed [Velocity is in fact the energy of the aircraft moving forward], Gravity, Drag and Lift..) Second: As Steve pointed out the Submarine (U-boat if you want to be specific.. A U-boat is in fact a submersible craft thus it belongs to the 'submarine' family of craft..) has pressure on all sides, the same as when an aircraft rises to a higher altitude it loses pressure (and thus air density) out in the atmosphere. How is the Downwards pressure relevant to keeping depth? If you have an upwards pressure that will play an equally important role in maintaining depth (Laws of physics.. Every action has an equal and opposite re-action) Third: The point of NOT using the pumps is to remain quiet ~ stealthy, invisble <--- the tools of the submarine trade... Thus using speed to maintain depth is inadvisable as it broadcasts your position to anyone listening.
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#12 | ||
中国水兵
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I don't suggest using the pumps, I suggest maintaining a healthy depth and then a healthy trim to maintain depth. |
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#13 | |||
Ocean Warrior
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I'm not going to bite the bait about my knowledge or lack thereof of flight and it's principles. This is a subsim about submarines.. if you'd like to pursue that discussion PM me. Downward pressure may increase as the *dive angle* increases or decreases as you concede. BUT so too will the pressure inwards and UPWARDS. Quote:
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#14 | |||
中国水兵
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My arguments is not turning in circles. I said you "CAN" use the pump, it does not mean you should. In my next argument I clearly said i favor a healthy dive policy.
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#15 |
Frogman
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Get your suit Krauter
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
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