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Old 08-18-10, 12:39 AM   #1
CaptainMattJ.
The Old Man
 
Join Date: Aug 2009
Location: Sin City
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the ONLY problem with these mods is it adds on the the rediculous campaign. not only are the spawns total BS, but with this mod it makes it so that in the rare event such a convoy or even worse TASK FORCe comes along, youll either get less, get nothing but DC, or just die. i say we also need a serious campaign aleration rather than just cutting obj in half. that combined with this will make an excellent SH5.
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Old 08-18-10, 01:12 AM   #2
Zedi
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True. With IRAI, playing the campaign is very hard. And I'm thinking to those ridiculous missions about sinking BB's and carriers. Even with Lite Campaign on, Mare Nostrum is no go with IRAI enabled. It's highly required a mod team to come up with an alternate campaign, or modify the original and remove the BB missions.
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Old 08-18-10, 01:18 AM   #3
The General
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Quote:
Originally Posted by TheDarkWraith View Post
I figured out why this is happening. I set the minimum percentage speed that they can set to 25%. I've upped that to 60% now. This means they can change speed anywhere from 60%-100% of their max speed * throttle ratio (throttle ratio is different than throttle). I've also changed the base time that they can change speed from 2.0 minutes to 1.5 minutes.
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Old 08-18-10, 02:04 AM   #4
PL_Andrev
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Join Date: Feb 2009
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Quote:
Originally Posted by CaptainMattJ. View Post
the ONLY problem with these mods is it adds on the the rediculous campaign. not only are the spawns total BS, but with this mod it makes it so that in the rare event such a convoy or even worse TASK FORCe comes along, youll either get less, get nothing but DC, or just die.
Did you read the documentation or changes report for mod?
At last version TDW put the "difficulty level" or IRAI mod, so if campaign is too hard for you, you can decrease the level of AI.
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