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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
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If you look at what is under the hood of sh5 you'll see its there just need turned on or fixed or scripted. SH5 release state doesn't represent the games potential at all.
In time we'll be huging our sh5 boxes saying I'm going back to SH5 "SuperModName" because SH7 is crap, or what ever the game of the year is. ![]() |
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#32 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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#33 |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
Posts: 1,364
Downloads: 55
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of course you choose the post that bashes me. still its funny though. looks like my half sisters father
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![]() A popular Government without popular information nor the means of acquiring it, is but a Prologue to a Farce or a Tragedy or perhaps both. Knowledge will forever govern ignorance, and a people who mean to be their own Governors must arm themselves with the power knowledge gives - James Madison |
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#34 |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
Posts: 1,364
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TheDarkWraiths Multi UI mod. must have. and due to the REDICULOUS spawn times and how it takes 6 months to find 1 type of ship, i suggest using Lite Campaign. And depending on whether or not you like the fact that 1 torpedo rarely kills anything but a destroyer and under, critical hit torpedoes arent bad either. although sometimes you can kill a little too easy, so you know it up to you.
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![]() A popular Government without popular information nor the means of acquiring it, is but a Prologue to a Farce or a Tragedy or perhaps both. Knowledge will forever govern ignorance, and a people who mean to be their own Governors must arm themselves with the power knowledge gives - James Madison Last edited by CaptainMattJ.; 08-17-10 at 04:32 PM. |
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#35 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
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#36 | |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
Posts: 1,364
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p.s: sorry for posting so much in this thread ![]()
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![]() A popular Government without popular information nor the means of acquiring it, is but a Prologue to a Farce or a Tragedy or perhaps both. Knowledge will forever govern ignorance, and a people who mean to be their own Governors must arm themselves with the power knowledge gives - James Madison |
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#37 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
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#38 | |
中国水兵
![]() Join Date: Apr 2010
Location: New York
Posts: 278
Downloads: 43
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**** GWX! Get over it already. The modders have made SH5 a joy and continue to improve it. You'd know if you played it instead of the usual blind bashing that goes on here. |
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#39 |
Rear Admiral
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I find myself musing at how funny it is that some people expect some good samaritan to fix all the games problems for them, and then hand them the fix on a silver platter, for absolutely free. Some of these same people will, later on, turn around and bitch about it because it doesn't meet their personal wants in the game, and how that SoanSo could have done a better.
I love that ****. Truly I do. ![]() |
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#40 | ||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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#41 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Just look at SteelViking. He wasn't happy with the state of the game and decided to start modding and look at all the great things he's released in such a short time that enhance the game no end. My utmost respect to SteelViking for doing that
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#42 |
Admiral
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No need to appologize
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#43 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
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I popped in here after taking a few months off from the SH franchise and was struck by the same thing as the OP. I can see the tremendous improvement to the core gameplay through new UIs, AI, interiors, etc., but I suppose I'm more disheartened by the lack of any progress in improving the campaign or adding to the pitifully short roster of merchant shipping.
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#44 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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What people either fail to realize, or choose to ignore, is that for the 'pitifully short merchant roster', which I agree is completely lacking, is set as it is until privateer finishes his object importer.
Privateer has made a ton of headway in giving us the ability to create and import objects into the submarine and game. As for the campaign, I too am surprised at the amount of work that could be done. Albeit, I would try to fix it but I would probably do more damage anything (a la Ubisoft ![]() Cheers, Krauter
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#45 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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Patience is very much a necessary trait for both submarine commanders and submarine simulation enthusiasts.
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