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#11 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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[QUOTE=SteelViking;1469710]They are part of one large 3D mesh in the GR2, so right now what I can do with them is pretty limited. However, I have a couple of tricks that I could pull to make them look a bit more realistic.
Please do.
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