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Originally Posted by Skunkito
Thanks again. I only got a quick look at it last night after getting it working and it already looks like a different game, the activity in the port was amazing and it just "feels" better all round.
Surprised Ubisoft hasn't poached some of the talent!
Gto me thinking as to where you could go with Submarine sims. I guess for me I'd love there to be a lot more crew interaction over the course of voayge, something almost like Mass Effect where the characters develop and the story combines with the action. I suspect this would offend the purists but would make for a more immersive experience I think.
One last question though - do you ever get sent on actual "missions" I mean with specific goals like "sink HMS xxxxx at dock" or similar?
I'm still only getting "go hang around grid XXXX for a while" assignments.
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Ubisoft can't afford the talent that's on this site! I always find it amazing what people altruistically do for gaming communities, some of the modders don't even play the game! Maybe that's why the makers only do half the job (Ubisoft Romania - it was a very good half and not your fault things get rushed to be published!).
I don't think you get actual missions, unless you select single missions at the start. GWX includes a shed-load more, obviously, and they are recreations of real life situations (I think). Oh, and if you find yourself in certain areas at certain times then again real life situations occur.