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Old 08-17-10, 02:16 AM   #1
Zedi
Sea Lord
 
Join Date: Mar 2010
Posts: 1,845
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Quote:
Originally Posted by Krauter View Post
...Three seperate Frigates had DC'd themselves to death where they dropped and then stopped and took the full blast up the rear.. (I think the problem is is that they dropped and then reverted to HK Commander or "Overwatch"?) ...
I saw this in the wolfpack mission just yesterday. And the capital ships have the tendencies to run slowly backward. Also, something is wrong with the escort AI behavior in that mission as they dodge the wolfpack soon as they become aware of the subs presence. So all the hard job is done by the merchants who are left completely alone. But the AI reacts on the players sub, soon as they spoted me, they race to my position
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Old 08-17-10, 02:50 AM   #2
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
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Quote:
Originally Posted by Magnum View Post
I saw this in the wolfpack mission just yesterday.
This is another wolfpack mission, there are two wolfpack group and they attack small convoy and small taskforce. Magnum did not update DDS (image) file with true units location.

Anyway, thanks Magnum for new wolfpack mission!
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Old 08-17-10, 04:06 AM   #3
Ragtag
Seasoned Skipper
 
Join Date: Jan 2002
Location: Oslo, Norway
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Ok, so i've seen a really strange behaviour now. I've met several convoy's and as soon as i hit my first target the whole convoy slows down to 0-3 knots. Happens every time with the latest version. It's like a turkey shoot. I can sink 10-12 ships every time... byebye to big tonnage numbers you say?

btw, is it possible for you to do something about the rediculous accuracy the merchant gunners has?
Great job taking on the AI. It's really needed
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Old 08-17-10, 07:01 AM   #4
Kromus
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Join Date: Mar 2007
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Quote:
Originally Posted by Ragtag View Post
btw, is it possible for you to do something about the rediculous accuracy the merchant gunners has?
Great job taking on the AI. It's really needed
Open sim.cfg and edit

[AI Cannons] (for cannons)
.
.
Max error angle=xxx

[AI AA guns] (for machine guns)
.
.
Max error angle=xxx

Higher number means less accuracy (I`m currently using 7 and 8).
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