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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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#2 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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This is another wolfpack mission, there are two wolfpack group and they attack small convoy and small taskforce. Magnum did not update DDS (image) file with true units location.
Anyway, thanks Magnum for new wolfpack mission! ![]()
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#3 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Ok, so i've seen a really strange behaviour now. I've met several convoy's and as soon as i hit my first target the whole convoy slows down to 0-3 knots. Happens every time with the latest version. It's like a turkey shoot. I can sink 10-12 ships every time... byebye to big tonnage numbers you say?
![]() btw, is it possible for you to do something about the rediculous accuracy the merchant gunners has? Great job taking on the AI. It's really needed ![]()
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#4 | |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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[AI Cannons] (for cannons) . . Max error angle=xxx [AI AA guns] (for machine guns) . . Max error angle=xxx Higher number means less accuracy (I`m currently using 7 and 8). |
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