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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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No, what privateer has been working on has to do with 3d meshes. However, there has been some talk of adding waypoints, which are needed to add more crew members. So, someone is probably working on it, I am just not too up on that subject.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#2 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Okay, just thought I'd ask.
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#3 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey, no problem. I just wish I had a better answer. When it comes to the crew, I could get over the lack of animation, or the interaction glitches. But, when I walk through either of the quarter rooms, and a lot of the beds are empty, or have a box of oranges in it
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#4 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Indeed they did. Although checking out all of the major projects that are currently in the works it seems that modders may be able to get alot deeper into the guts of the game than in SH3 and 4...
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#5 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Anyway, I have been working on two things lately. I took a crack at both making the torps glossier and adding oil in a realistic fashion to the areas needed. Bad news about the torps, I just cannot seem to get them much more shiny than in my previous release(I got a tiny improvement). Decent news about the oil/grease stains. I did up this oil spot on the floor of the DER in about 3 minutes, so I could easily improve it. If everyone thinks that this looks ok, I will improve it, and add a lot more. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#6 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Personally I think that's a bit excessive, there's maybe 5 feet of space under those decks so to get that high up and pool would be ridiculous, but maybe have a couple grease trails running down the frame from the pushrods?
Another spot I though of is the little pit full of plumbing (hydraulic, I think) behind the attack scope column and forward of the main pump in the control room, starboard side. On a seperate note, now that I think of it, I dunno why the pushrods of those engines would be rusty in the first place... They'd seize if they really were rusty... ![]() ![]() |
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#7 |
Frogman
![]() Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
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Early today I was ambushed by a hunter killer group and took two depth charges right above my Engine/Motor Rooms and noticed something strange.
My Motor Room said 100% flooded while the Engine Room was only 1 percent, I was wondering if this was something your mod could fix or maybe a bug/corrupted install on my part. The only why I posted here was I am currently using your mod SteelViking Thanks, Wolf p.s. sorry for the large pictures, I couldn't re-size them ![]() ![]() ![]()
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
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#8 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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About the oil, I don't think of that stain as a pool, more like just oil runoff that has not been wiped up. But, as with many things, we are running on opinions here. So, I will take the consensus of a good number of people, and I will make it however the majority want it, unless of course someone can produce research. I know that TheBeast basically thought the DER should be covered in oil spills/stains(he knows a good deal about things like this), so I could fill the floor with stains such as this and he still might not think it is enough. In other words, I NEED everyone's opinion on the oil. How should it look, pictures would be great? @Wolfing04, I am sorry, but I have no idea how the controllers work for flooding and damage. In fact, I don't think anyone REALLY knows how that works. For some reason(I don't know why) no one has looked into in depth. I really wish that someone would revamp the damage management system to work more like SHIII. Oh, and don't worry about picture size, I like to have screen shots so that I can understand what people are talking about. Edit: Keep in mind folks, this is not engine oil that we are talking about, it is heavy engine grease. It would heat up on the engine body, flow off, then cool and stay wherever it stopped flowing.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 08-13-10 at 12:23 AM. |
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