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Old 08-12-10, 06:47 PM   #1
SteelViking
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Originally Posted by Capt Jack Harkness View Post
Would any of this progress help to add more crew or just (much needed) clutter?
No, what privateer has been working on has to do with 3d meshes. However, there has been some talk of adding waypoints, which are needed to add more crew members. So, someone is probably working on it, I am just not too up on that subject.
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Old 08-12-10, 08:11 PM   #2
Capt Jack Harkness
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Okay, just thought I'd ask.
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Old 08-12-10, 08:26 PM   #3
SteelViking
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Okay, just thought I'd ask.
Hey, no problem. I just wish I had a better answer. When it comes to the crew, I could get over the lack of animation, or the interaction glitches. But, when I walk through either of the quarter rooms, and a lot of the beds are empty, or have a box of oranges in it, that is when my sense of realism is totally blown. Those beds should almost all be full, almost all of the time. I am pretty sure they ran on a 3 shift hot bunk system.
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Old 08-12-10, 08:38 PM   #4
Capt Jack Harkness
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Indeed they did. Although checking out all of the major projects that are currently in the works it seems that modders may be able to get alot deeper into the guts of the game than in SH3 and 4...
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Old 08-12-10, 09:04 PM   #5
SteelViking
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Indeed they did. Although checking out all of the major projects that are currently in the works it seems that modders may be able to get alot deeper into the guts of the game than in SH3 and 4...
Aye, I am pretty sure that we can. My interior mod contains edited .GR2 files(I believe that this is the first mod to do so), so that proves that they are not un-editable like many including myself thought early on. Plus, privateer is doing some stuff that is just amazing.

Anyway, I have been working on two things lately. I took a crack at both making the torps glossier and adding oil in a realistic fashion to the areas needed. Bad news about the torps, I just cannot seem to get them much more shiny than in my previous release(I got a tiny improvement).

Decent news about the oil/grease stains. I did up this oil spot on the floor of the DER in about 3 minutes, so I could easily improve it. If everyone thinks that this looks ok, I will improve it, and add a lot more.

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Old 08-12-10, 10:56 PM   #6
Capt Jack Harkness
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Personally I think that's a bit excessive, there's maybe 5 feet of space under those decks so to get that high up and pool would be ridiculous, but maybe have a couple grease trails running down the frame from the pushrods?

Another spot I though of is the little pit full of plumbing (hydraulic, I think) behind the attack scope column and forward of the main pump in the control room, starboard side.

On a seperate note, now that I think of it, I dunno why the pushrods of those engines would be rusty in the first place... They'd seize if they really were rusty...



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Old 08-12-10, 11:19 PM   #7
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Early today I was ambushed by a hunter killer group and took two depth charges right above my Engine/Motor Rooms and noticed something strange.

My Motor Room said 100% flooded while the Engine Room was only 1 percent, I was wondering if this was something your mod could fix or maybe a bug/corrupted install on my part.

The only why I posted here was I am currently using your mod SteelViking

Thanks, Wolf

p.s. sorry for the large pictures, I couldn't re-size them






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Old 08-13-10, 12:07 AM   #8
SteelViking
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Quote:
Originally Posted by Capt Jack Harkness View Post
Personally I think that's a bit excessive, there's maybe 5 feet of space under those decks so to get that high up and pool would be ridiculous, but maybe have a couple grease trails running down the frame from the pushrods?

Another spot I though of is the little pit full of plumbing (hydraulic, I think) behind the attack scope column and forward of the main pump in the control room, starboard side.

On a seperate note, now that I think of it, I dunno why the pushrods of those engines would be rusty in the first place... They'd seize if they really were rusty...
The exposed push rods being rusty would not cause the engine to seize as they do not contact anything. If anyone could do some research on the condition that those were kept in, I could make them look however we wanted.

About the oil, I don't think of that stain as a pool, more like just oil runoff that has not been wiped up. But, as with many things, we are running on opinions here. So, I will take the consensus of a good number of people, and I will make it however the majority want it, unless of course someone can produce research. I know that TheBeast basically thought the DER should be covered in oil spills/stains(he knows a good deal about things like this), so I could fill the floor with stains such as this and he still might not think it is enough.

In other words, I NEED everyone's opinion on the oil. How should it look, pictures would be great?

@Wolfing04, I am sorry, but I have no idea how the controllers work for flooding and damage. In fact, I don't think anyone REALLY knows how that works. For some reason(I don't know why) no one has looked into in depth. I really wish that someone would revamp the damage management system to work more like SHIII.

Oh, and don't worry about picture size, I like to have screen shots so that I can understand what people are talking about.

Edit: Keep in mind folks, this is not engine oil that we are talking about, it is heavy engine grease. It would heat up on the engine body, flow off, then cool and stay wherever it stopped flowing.
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