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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#36 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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the other issues w/ being up north is the Mercator type projection the game uses -- although distances are "stretched" on the map, your own range/speed don't change proportionally (if you get what i mean) so you spend at long time transiting.
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