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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Eternal Patrol
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WELCOME ABOARD!
![]() Your experience with SH2 pretty much parallels that of most of us. Mods turned it into a great game, and it was fun going head-to-head with Destroyer Command, but the lack of dynamic campaign kept if from ever becoming a real sim. The entire community staged something of a mutiny when it was first announce that SH3 would have a similar "campaign", and the game was delayed six months while they rewrote it to match the career mode of Aces Of The Deep and SH1. We're eternally grateful they took that step. I don't know the answers to some of your questions but this one: Quote:
Quote:
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“Never do anything you can't take back.” —Rocky Russo |
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