SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-11-10, 09:42 AM   #4
desirableroasted
Grey Wolf
 
Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
Thank you for the advice.

1) Which icon represents which value? I assume the "pump" icon on the left is the time left to stop to leak, while the rather ominous looking one on the right is the time left.

2) I had forgotten that crew in the compartment help with repairs, though it obviously makes sense. I normally have two repair qualified officers and two-three repair qualified petty officers; the extra repair qualified officer can be deployed accordingly.

3) "You can't make repairs in silent running" got drilled into my head many, many patrols ago, but it's always worth repeating. I always make attacks under silent running, with at least a skeleton repair crew already in place. It is very easy to forget to secure from silent running in those first seconds of taking damage.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun."
desirableroasted is offline   Reply With Quote
 

Tags
damage assessment, damage control, tactics


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.