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#1 |
Ace of the Deep
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I have this turned on in my options setting. I was wondering if this 'random' depth is defined at the start of the campaign, each time you leave port, or if it is randomised each time you submerge?
I went deeper than I had been before the other night- well into the red (not intentionally by the way, major flooding at the front of the boat started dragging me down) but my boat survived. If the random figure is fixed, then presumably I have a reasonable indication of what that crush depth might be, or at least I can define some 'safe' depths. Whilst on the subject- What is the deepest depth you guys have managed to get a type VII without pressure damage? F |
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#2 |
Navy Seal
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The crush depth will change each time you load the sim with SH3 Commander. I've been down to 260M before and survived.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 |
A-ganger
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I myself have never gone deeper than 140 meters (never had a reason to), but you will receive ample warning when you are near or at crush depth. Glass on gauges will break, light bulbs will shatter and other signs. Raise you depth 10-20 meters and you should be good.
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Philippians 2:14-15 Those things that are precious are saved only by sacrifice. -Pvt. David Webster All gave some, some gave all. We will never forget you. Semper Fi |
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#4 |
Engineer
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I have only gone down below 200 once, but I never returned. Depth charges forced my boat to go down further, and ot the point of no return.
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#5 | |
Engineer
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Also use SH3 Commander with random crush depths. I may even add your comments into my SH3 Commander nightclub chat so I can start using this new knowledge. |
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#6 |
Sea Lord
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Do random crush depths through Commander at least let you go all the way through the yellow zone without damage as per stock?
In other words, does the randomization randomize a DEEPER depth, or does it also randomize to give a potentially SHALLOWER depth? Steve |
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#7 | |
Chief of the Boat
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#8 |
Seasoned Skipper
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Here is an old thread I started a while ago that asked about what depths people have reached
-http://www.subsim.com/radioroom/showthread.php?t=166336
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#9 |
Navy Seal
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I usually find the thermal layer, where the asdic loses you, at 200M-240M, when it is present.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#10 |
Seasoned Skipper
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Someone correct me if I'm wrong but, wasn't thermal layers one of the many missing features in SH3?
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Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here - http://www.filefront.com/user/pickinthebanjo |
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#11 |
A-ganger
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It was never modeled in, but SH3 Commander simulates this to some extent by decreasing ASDIC and hydrophone detection when you are at a certain depth. I don't know what the depth is, but I think that it is around 100 meters.
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Philippians 2:14-15 Those things that are precious are saved only by sacrifice. -Pvt. David Webster All gave some, some gave all. We will never forget you. Semper Fi |
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#12 |
Ace of the Deep
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Well my boat got down to 230 meters- accidentally as mentioned- with no ill effects. From what you're saying though I shouldn't take that as a given every time.
How much warning do you get when you approach crush depth? |
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#13 |
Navy Seal
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You hear the bolts start popping, and glass breaking, which means you have seconds to get back up 10-20 meters to keep from crushing.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#14 |
Navy Seal
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#15 |
Chief of the Boat
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100 metres would have been far too easy
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