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Old 08-06-10, 07:52 AM   #76
Arclight
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Can't say I disagree. All I argued is that, due to a lack of more terms, it's either arcade or sim. SH is not arcade.

How much of a simulator, or if it's a real simulator, is just arguing semantics. I understand where you're coming from though.
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Old 08-06-10, 08:02 AM   #77
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I believe when we last discussed this we narrowed SH5 down to being either a sicade, simulcade, arcadulator or simulacadulator... http://www.subsim.com/radioroom/showthread.php?t=161286
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Old 08-06-10, 08:22 AM   #78
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Not strictly sims related, but we strayed from that anyway.

PC Gaming Is Having a Great Year, Are You Enjoying It?

Don't forget Carrier Command! It's overdue (and I'm patient) and should hopefully be one of the epic games to be released in recent times.
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Old 08-06-10, 08:41 AM   #79
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Quote:
Originally Posted by JScones View Post
I believe when we last discussed this we narrowed SH5 down to being either a sicade, simulcade, arcadulator or simulacadulator... http://www.subsim.com/radioroom/showthread.php?t=161286
Sorry, I wasn't aware of such a thread, I was just posting my opinion because I've read the name of the actual thread, making a direct connection between "sim genre" and SH5, which is almost a "blashphemy" from my point of view, it's like somebody is selling beef, but on the label it's written "turkey".
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Old 08-06-10, 08:52 AM   #80
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If you have a better term, please share it. I'm partial to simulacadulator.
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Old 08-06-10, 08:53 AM   #81
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Quote:
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If you have a better term, please share it. I'm partial to simulacadulator.
That's what you say now, come back when you've tried to pronounce that monster pissed drunk.
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Old 08-06-10, 08:59 AM   #82
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In that case I'll probably just yell "troll!" at everyone before keeling over, so it's not much of an issue.
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Old 08-06-10, 08:59 AM   #83
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In that case I'll probably just yell "troll!" before keeling over, so it's not much of an issue.


Fair enough!
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Old 08-06-10, 08:17 PM   #84
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I'd hate to think what the level of expectation for that product would be. What? No solid brass whiz wheel? No Zeiss Binoculars in the box?!
Yep true very high expectations however just a graphics upgrade would have beeen enough for me 10 years ago! Whens the life sized conning tower arriving eh ?

Ive got some binoculars...

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Old 08-07-10, 02:16 AM   #85
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Hmmm, that reminds me of that old thread where that guy was building something in his house/flat. It was either a bridge or an interior...
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Old 08-07-10, 05:27 AM   #86
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Originally Posted by scrapser View Post
Don't forget Carrier Command! It's overdue (and I'm patient) and should hopefully be one of the epic games to be released in recent times.
Intresting, I looked it up and its sounds good on paper (looks pretty too)
I just wish it was WW2 or Present day rather than futuristic.
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Old 08-08-10, 03:40 PM   #87
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Interestingly the original Carrier Command was in fact designed as a WWII Pacific theatre naval game but the developers eventually decided on a futuristic scenario as the computers of the day (Amiga/Atari ST/ EGA PC) could not really handle the amount of polygons necessary to properly convey the realistic WWII units with any level of detail. The futuristic units could look like anything the developers wanted however simple and could have additional capabilities. Who knows perhaps we will see some WWii mods for the new game brining the whole thing full circle.
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Old 08-08-10, 04:40 PM   #88
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What I don't understand about SH5 is how they changed a lot of the features of SH3 and SH4 that the core community loved. Its like "do you even know and understand your own target market?". No dynamic campaign pretty much says they don't know what we love. I played a few missions but I was always into it for the full immersion effect of a campaign where I start and finish in port and go where I want.

SH3 mods spent a lot of time fixing game balance features and improving the hardcore before finally near the end of the game's popular life someone did the interior stuff and opened up the hatch. I think its obvious what the priorities of the sim community are so are the publisher's just pushing the devs to keep taking these games down paths that are a guaranteed failure for the genre?

What is it with sims and clumsy interfaces?

They totally sold out with Starcraft 2 and just made it into an expansion pack with new units and better graphics. Wouldn't SH5 have been more successful if they'd done that? SH3 with better graphics and a more mod friendly engine?
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Old 08-08-10, 04:49 PM   #89
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What makes you think we were the target market?

As to the dynamism of the campaigns... let's not go through all that again. 347 times should be sufficient.

JCC
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Old 08-08-10, 05:12 PM   #90
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10 times was actually more than enuff.

But when people want to complain?
10,000 times is not enuff.

We're in for a LONG haul with the be-atching!
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