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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3766 | |
Watch
![]() Join Date: Jul 2010
Posts: 16
Downloads: 1
Uploads: 0
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Back from hollidays... Tested your solution but it doenst seems to work. I would like to launch torpedoes in "arcade mode" like the old SH3 just to have fun. In the old SH3 you just lock and aim the ship with the periscope, wait for a good angle, set the depth of the torpedoe just under the keel, set speed and magnetic and then fire. It was a precise aiming with the scope (front or back of the ship). But now this is impossible. If I use auto-TDC and aim the ship, it will just shoot straight ahead or miss the boat each time. If I use the icon for the recognition/solution/fire it will miss, the torpedoes is not precise... ![]() Maybe im not understanding something... But is it possible to aim&shoot like SH3 without the bubbles or the manual TDC ? Of course I can learn manual TDC, but im just playing for fun, and the ambiant of the SH. ![]() Thanks, |
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#3767 | |
Watch
![]() Join Date: Mar 2006
Posts: 24
Downloads: 37
Uploads: 0
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#3768 | |
Watch
![]() Join Date: Mar 2006
Posts: 24
Downloads: 37
Uploads: 0
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I got this working the way you want it the other day by accident.. You have to change a opt in the thedarkwraith.py script.. Let me go look. |
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#3769 |
Black Magic
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Automation just made a turn to being even more powerful. Anything you can do in a script, and I mean anything, you can do in a custom command. You define a custom command like so:
# a TC command class AutomationTCCommand( TDWAutomation.AutomationScriptInFile.BaseAutomatio nCommandUndefined ): def Initialize( self ): self.complete = True def Execute( self ): Menu.TimeCompression = self.param1 return self.complete then your custom command has to be added to the undefined commands so Automation will recognize it: # these are commands either made by user or not defined in commands.cfg # these commands will use the BaseAutomationCommandUndefined class # undefinedcommands = [ [ "Set_Time_Compression", AutomationTCCommand ] #,[ "Loop", AutomationLoopCommand ] ] Once defined and 'registered' with undefinedcommands you are free to use those commands in your automation script! Now those that are unfamiliar with programming and classes will not see the great power I have given here. What I've done is allowed you all to extend the commands Automation 'knows' and the commands in the game by defining custom commands. These custom commands can only be used currently in Automation but there's no reason they couldn't be used outside of it also (with some supporting code). Last edited by TheDarkWraith; 08-05-10 at 12:18 PM. |
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#3770 | ||
Watch
![]() Join Date: Mar 2006
Posts: 24
Downloads: 37
Uploads: 0
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Quote:
Never mind. You don't have to change any opt in the script. I was thinking of something else. This works right now with his ui out of the box. I never notice because i don't use auto. The TDC has to be off and you can't lock the target with space. You can use x key to keep the target locked with the scope. Aob and speed and range are calculated auto just like sh3. Just have the periscope over any portion of the target and fire. To check if the gyro angle is good your going to have to watch it your self. Turn minimal or all dial on.. you will see the gyro angle. + or - 10 deg is good angle. |
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#3771 |
Black Magic
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Have to write a few more custom commands and make an interface for automation and then v4.0.0 will be ready for release
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#3772 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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Any chance to integrate Reaper7`s HiDef TDC & HiDef Alt 3D Periscope`s into your UI, its looking so fantastic... i mean it would give a real blast for the game if you guys could work together for it
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Stormy...... |
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#3773 | |
Watch
![]() Join Date: Jul 2010
Posts: 16
Downloads: 1
Uploads: 0
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I see when you lock with X then ask for solution it will be correct. Do you know why the lock with taskbar (green arrow) doesnt make a good solution ? I can now see the difference. Speed stay at 0 with taskbar + solution, where it will be correct with X key + solution... |
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#3774 |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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TDW, I was tracking down a merchant and decided to try the "Determine target speed" option, so I locked on to the target with the "Follow selected target" and then clicked the "Determine target speed". I run the stopwatch for 3 minutes and clicked the "Determine target speed" again. The message window said "Navigator: Calculating target's speed and avg speed... then it says Navigator: Target speed is 0Kts, avg speed 0Kts. He's certainly moving and after timing him another 3 minutes use the trusty pencil and compass it appears that he's traveling somewhere around 12Kts. Did I miss a step as to setting up the Determine target speed? Thanks.
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#3775 | |
Black Magic
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#3776 |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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#3777 |
Seasoned Skipper
![]() Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
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Sorry for being so hard to find lately TheDarkWraith.
My work has updated their firewall and now it's blocking the Ubisoft server. So... I don't even get to play the game anymore. Before my wife moved from Michigan to join me here in Arizona.. at least I could play from home. ![]()
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Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty." |
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#3778 |
Swabbie
![]() Join Date: Jun 2009
Posts: 8
Downloads: 246
Uploads: 0
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Hi!
I inactivated all mods.Only Multiple UI 3.9.3,and RAOBF patch active. I do not understand.... ![]() |
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#3779 | |
Black Magic
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zoom level has to be taken into account. |
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#3780 |
Bilge Rat
![]() Join Date: Aug 2010
Posts: 1
Downloads: 11
Uploads: 0
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compass doesn't accept new course after TC 16
Is it possible stop the TCx when I receive a new radio contact? Is it possible have a button for a search pattern like SH4? tnx Last edited by zenai; 08-06-10 at 01:15 PM. |
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Tags |
dbrn, favorite, new ui |
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